Training Instructor: Duncan Fisher
New Map: Training Area
Training Missions:
Mission 1: BattleMech Movement & Controls
Mission 2: Heads Up Display & Battlegrid
Mission 3: Weapon Systems & Heat Management
Mission 4: Role Warfare & Information Warfare
Mission 5: Search & Destroy (Defeat AI-controlled BattleMech)
I would like to share my vision for how the developers should implement the tutorial system for MWO. First, the tutorial system should be robust and rightfully called “MechWarrior Academy.” Second, the training instructor should be the one and only Duncan Fisher. Now he will most definitely make you feel like you are actually going through boot camp but with an edge of humor of course. Check out Duncan Fisher in the video below...
Third, the tutorial system should use a new map called “Training Area.” This map will be fairly large as it requires a different section for each respective training mission. For example, for Mission 1, “BattleMech Movement & Controls,” this part of the map will include an obstacle course that the player must successfully navigate to pass. Another example might be for Mission 3, “Weapon Systems & Heat Management,” this part of the map will include a firing range that the player must successfully shoot a number of stationary/moving targets to pass. The new map should look something similar to the picture below (obviously the trucks and jeeps shown in the picture will be replaced with BattleMechs)

Lastly, and most importantly, the tutorial system should have a set of missions that must be completed sequentially (shown above) and will cover everything you need to know to become a MechWarrior. To graduate the academy, the player must destroy an AI-controlled BattleMech (Mission 5). Upon graduation, the player will receive a one-time reward of 1 million c-bills along with an achievement. Thoughts/Opinions?
Below are a few MW2 videos that show what the academy will be like...
Edited by Maverick01, 11 August 2013 - 07:41 PM.