Solis Obscuri, on 14 August 2013 - 11:59 PM, said:
Stalkers do missile support as well or better than Highlanders in my experience. Their maneuverability and twist range limits brawling, but they function well both as snipers and as part of a concerted push so long as they have support to watch their flanks. They also have enough hardpoints to cover both long and short range missions, allowing them to specialize mainly in one role (like missile-boating or sniping) without significantly handicapping themselves in any other (LRM boats can carry potent direct-fire back-up for close range, builds with heavy direct-fire weapons can back-up with Streaks to handle fast-movers, etc.) Other assaults can manage that sort of multi-role competency, but generally not the degree that the Stalker can. It's a very solid and well-rounded 'mech, and one of my preferred assault chassis.
The reason it works for sniping and the reason it gets to be the only heavy/assault mech without jumpjets that can snipe is that it has its firepoints high up.
Lets go through the heavy and assault mechs.
Atlas
Can snipe well? No.
High firepoints? No.
Jumpjets? No.
Victor
Can snipe well? Yes.
High firepoints?No.
Jumpjets? Yes.
Highlander
Can snipe well? Yes.
High firepoints?No.
Jumpjets? Yes.
Awesome
Can snipe well? No.
High firepoints?No.
Jumpjets? No.
Cataphract
Can snipe well? Yes.
High firepoints?No.
Jumpjets? Yes.
Jagermech
Can snipe well? Moderately
High firepoints?Yes.
Jumpjets? No.
Stalker
Can snipe well? Yes.
High firepoints? Yes
Jumpjets? No.
Notice the pattern? to be able to snipe in MWO you need either high firepoints or jumpjets (basically some way of using cover).
If you remove the high firepoints from the Stalker it removes it from the Sniper role then it just has the missile mech options and seriously the highlander does those better.
Jumpjets are a massive advantage and mechs with a 0 at the end of their tonnage get more benefit from endo than mechs with a 5 at the end.
In a world where Highlanders and Victors exist Stalkers need high firepoints.
They aren't great at brawling now that mass SRMs are trash (3LL+ 4ASRM6s no longer works), Missile support is better done by other chassis and you propose to remove the ability to snipe giving Stalkers zero viable roles.
This firepoint change would only be good if you removed jumpjets from the game or gave a Stalker them.