Niko Snow, on 14 August 2013 - 02:03 PM, said:
It's easier to test and adjust this way: By first reducing the overall reward, we can observe the telemetry of how much less players are making overall during this period of time and thus make better judgement on the value of future rewards.
I understand what you are saying, but at the same time I don't. You know what you reduced the numbers by so how could you possibly need to observe telemetry on what the they are? If lets say we were earning 190k per win before and you guys feel that is a good spot for average earning to be why not leave it there until you are ready with the other sources of income? What are these current lower earnings informing you of exactly?
Niko Snow, on 14 August 2013 - 02:03 PM, said:
This also helps reduce the possibility of over-shooting our adjustments and giving away too many rewards. In such a scenario, we would have to nerf those rewards permanently and be left with much upset from any players who had grown accustomed to those greater reward levels.
Yes, well these things happen but the damage would be minor if you made adjustments to these things on a weekly basis while you are getting the new system in place. Month plus time periods between adjustments is where people get used to things and become irritated by the changes.
Niko Snow, on 14 August 2013 - 02:03 PM, said:
In our current development: We can confidently counter frustrations with the current rewards implementation with the knowledge that more rewards will be coming, similarly to when rewards were previously adjusted last year.
That isn't much comfort to the people with premium time ticking away.
Niko Snow, on 14 August 2013 - 02:03 PM, said:
Your other concerns should be addressed in future communications from the Dev Team on the upcoming rewards.
Yes I know. Hurry up and wait.