tuffy963, on 16 August 2013 - 07:04 AM, said:
The last heat bump helped, but these guns are still the most powerful in the game. Another heat bump would help make these guns a bit of a harder choice for players.
My supporting observations...
1. Many lights forgo "appropriate" weaponry so they field 1 or 2 (ER)PPCs
2. The much talked about guass/ppc meta has persisted through the last ppc heat bump.
3. I feel naked without at least one ppc (in its current form) on my mech.
4. Players are still using (ER)PPC as primary dueling weapons.
We are seeing a lot more diversity on builds since the heat penalty was added. Just need to get some of these PPCs off the field.
Ok, STOP asking for PPC nerfs already.
How much heat you do want them to have???? You cannot shoot 2 ERPPCs more than twice before overheating like crazy. That means that they are only sniper weapons. And regular PPCs cannot shoot close.
I already changed my 2 PPCs for 2 ERLLs like almost everyone else due to the high heat. What else do you want?
The idea is to nerf a weapon so it is not Overpowered, not make it useless like a freaking flamer!
Tw1stedMonkey, on 16 August 2013 - 07:23 AM, said:
I would argue that guass rifles are becoming just as common lately. pretty much 50-75% of mechs on the field now seems to have some combo of guass and/or ppc. Since guass rifles seem like they would require such a large amount of current (similar to ppc actually) make it so you can only fire 2 ppcs or 1 guass within x (.25-5 secs) or you will overdraw too much current and shut down. it probably makes no sense from a canon perspective but gameplay balance is more important to most players i would think and outside of some sort of value limit for mech equipment idk how else to balance.
Side question. Why are always people calling GAUSS Rifles - GUASS?
Is that a joke I do not know? Or people just do not know how to read?