Chronojam, on 06 September 2013 - 06:42 PM, said:
Why? Why do you still have faith?
The future of the game sounded phenomenal last November, didn't it? We were all so optimistic, and had a great time playing.
Then it became progressively less fun to play, less visually appealing, and fundamental features were pushed further into that future. The dropship mode never happened, the conquest mode was significantly more watered-down, community warfare never rolled out seven months ago as it was intended, the third person we were promised to never see dropped out of nowhere.
What is giving you the faith? What progress have you seen? The art department has cooked up new mechs to sell you for cold hard cash, yes. UI 2.0 is still perpetually three months out, simple news about Community Warfare is still coming soon. These do not give me faith, however.
How can Bryan Ekman telling us that the day after launch will be identical to the day before launch somehow inspire faith and confidence? How can his statement that progress will continue at the same rate, releases at the same glacial pace, convince you that things will magically get better out of nowhere when every shred of evidence suggests otherwise? If PGI is providing some hidden, forbidden knowledge please share it so the rest of us can share your resolve and shake that sinking feeling; because PGI sure isn't giving us hope these days.
Let's face it, the
real loyalty update we've been given was that we're not their target demographic anymore.
There have been tons of changes since a year ago. A lot of content that was said to happen by now did not come, but I would much prefer PGI work for a long time on specific aspects of the game, then releasing them too soon and have the game be completely unplayable. There will always be new bugs, old bugs that take a while to be fixed, but we are constantly moving forward.
Dropship mode has not been scrapped, It has only evolved from taking 3 or so BattleMechs into one game, to choosing a map, and then choosing up to four (possibly eight someday) 'Mechs you have chosen to take In your Dropship to the planet. So If you were planning on taking your close range brawler, you can now switch into your long range chassis to fit the best role for the situation. A future where we can have an "Attack/Defend" mode with basses and turrets with health, ECM towers will be insanely fun and something that I know a lot of people wanted since the start.
These are just a few dreams that PGI have, that I'm sure a lot of the core MW fans can share. Can It all be achieved? I really hope so. These things take time, and just because PGI's original plan has evolved and changed doesn't mean everyone should be raising their pitch forks. Some people get so offended over the smallest change. It's been said 100 times over. You need to evolve with the game, or get left behind. The future of this game does not have to be so negative and so bleak as some make It out to be. In the big picture, piloting giant robots with lasers, missiles and ballistics, conquering and challenging others is a blast. This aspect has not changed since the beginning of Closed Beta. The only bug difference from then and now, is that there is a ton of more content. **** yeah, I'm down for having all these new 'Mechs and Maps. One of the biggest complaints back in CB was that the lack of content was underwhelming. Now that we have that content, we have moved on to have big expectations which don't need to be misplaced.
TL;DR:
None of us can predict what the game will be like In a year from now. There Is supposed to be dramatic changes in the game. You don't have to stick around If you don't want to, but I will because I have fun, and enjoy spending my hard earned money on hobbies that are in my interests. I can only speak for myself. We are all old enough to make our own decisions about MWO. I enjoy looking for the silver lining, even if everyone around you only looks at the negatives.
Edit: I just wanted to add this. Thanks for the debate, Its nice to be able to give eachother's feedback without biting our faces off
Edited by PoLaR, 06 September 2013 - 07:38 PM.