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Clan Marauder Iic Mech (Based Off The Original Art Not Phoenix)


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#21 Max OConnor

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Posted 03 September 2013 - 10:26 AM

View PostBishop Steiner, on 02 September 2013 - 09:08 PM, said:


Coo, kitbash man. I might modify it some from there, as I think that the weapon pods in shortpainter's looked too dinky, and I would like the legs a tiny bit smaller, but all in all, a pretty cool render in it's own right.



Well I stretched and pulled the torso and legs till I got them where I wanted them for my tastes. I know the Marauder is very subjective to each person's ideas on the scaling and all. I liked the PPC design because it works for my personal variant.
I use 2 Snub-nosed PPCs with capacitors, 2 medium lasers and a standard AC 5 with 3 tons of specialized ammo with CASE II protecting it.
15 DHS
13 tons of standard armor
endo steel frame
I used it in a game with my best friend and it really worked well. I won.

I had thought about adding a secondary cowling over the PPCs to change some of the look but I haven't had time to indulge in that for now.

#22 SVK Puskin

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Posted 04 September 2013 - 07:32 AM

View PostBishop Steiner, on 02 September 2013 - 09:27 PM, said:

that IS my Cockpit. for the standard marauder. the other is a IIC.


Ah, ok.

#23 Maurice

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Posted 07 September 2013 - 04:07 AM

OK what is still need some tweaking

#24 Bishop Steiner

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Posted 07 September 2013 - 05:05 PM

View PostMaurice, on 07 September 2013 - 04:07 AM, said:

OK what is still need some tweaking

..... eh?

#25 Max OConnor

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Posted 09 September 2013 - 06:30 AM

View PostMaurice, on 07 September 2013 - 04:07 AM, said:

OK what is still need some tweaking

On my version or Bishop's?

I'm still refining a few parts for scale and looking at removing the shoulder armor to see how it looks. Other than that, it would then be a lot of cleanup on the line art to make it all pop.





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