For how long will PGI develop additional layers of balancing mechanics in order to emulate stricter hardpoint restrictions?
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Posted 26 August 2013 - 11:54 PM
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Kitane, on 27 August 2013 - 01:28 AM, said:
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StaIker, on 27 August 2013 - 02:31 AM, said:
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Antony Weiner, on 26 August 2013 - 11:54 PM, said:
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