PGI claims that August was a great sucess in terms of appealing to a broader audience and adding new players. The numbers that they bring in should more than offset the ones that leave in fustration right?
The numbers don't support that assertion. Since the last patch they've added approximately 2,421 new players compared to roughly 500,000 existing players. This doesn't seem to be the large increase that they were professing. There doesn't seem to be any major uptick in the popluation trend at all.
Date...............Population
31-Oct-2011..........405
1-Nov-2011...........9010
27-Nov-2011..........27638
21-Dec-2011..........34424
27-Jan-2012..........47027
27-Feb-2012..........56250
13-Mar-2012..........68127
8-May-2012...........93594
5-Jun-2012...........137581
23-Jul-2012..........197383
2-Aug-2012...........223362
17-Aug-2012..........250611
16-Sep-2012..........285781
16-Oct-2012..........353948
4-Nov-2012...........391808
2-Dec-2012...........408720
25-Jan-2013..........429353
21-Feb-2013..........440500
6-Mar-2013...........445964
14-Apr-2013..........462031
5-May-2013...........467889
10-Jun-2013..........482185
16-Aug-2013..........509281
19-Aug-2013..........510603
21-Aug-2013..........511322
0
Broader Audience Of Gamers
Started by on an island, Aug 27 2013 04:06 PM
10 replies to this topic
#1
Posted 27 August 2013 - 04:06 PM
#2
Posted 27 August 2013 - 04:18 PM
It is not large numbers by any means. I would like to see the number of concurrent people logging in right now compared to say.... 2-3 weeks ago.
#3
Posted 27 August 2013 - 04:37 PM
Where is this info obtained?
#4
Posted 27 August 2013 - 05:31 PM
Lyoto Machida, on 27 August 2013 - 04:37 PM, said:
Where is this info obtained?
From the mwomercs.com website. Click on a forum poster name and it'll take you to their profile page. It'll show you what date that person has joined. In the address bar, it'll tell their number which is the number of players up to the point that they joined. Do that for several data points.
#5
Posted 27 August 2013 - 05:58 PM
Wondering how you generated that data. Did you run a script that farmed it?
I'm not saying its right or wrong, I just need more information.
I'm not saying its right or wrong, I just need more information.
#6
Posted 27 August 2013 - 06:18 PM
Ghost players?
#7
Posted 27 August 2013 - 06:51 PM
Hexenhammer, on 27 August 2013 - 05:58 PM, said:
Wondering how you generated that data. Did you run a script that farmed it?
I'm not saying its right or wrong, I just need more information.
I'm not saying its right or wrong, I just need more information.
I did not use any automated script. I went into a thread and clicked on random posters and used the method described in my post above to gather my data points.
#8
Posted 27 August 2013 - 11:08 PM
Read the thread before it's closed, thats what happened to the last thread that analyzed the player numbers.
http://mwomercs.com/...lure-to-launch/
Good work. And take into consideration that players with zero posts are counted, too, so the whole story of "players aren't necessarily counted as forum members" sounds fishy.
And also take a look at the activity meter, it shows the day with the biggest forum activity: Somewhere DECEMBER 2012!
http://mwomercs.com/...lure-to-launch/
Good work. And take into consideration that players with zero posts are counted, too, so the whole story of "players aren't necessarily counted as forum members" sounds fishy.
And also take a look at the activity meter, it shows the day with the biggest forum activity: Somewhere DECEMBER 2012!
#9
Posted 28 August 2013 - 12:57 AM
Here,
511,721 != 1,000,000
See, in my Marketing/sales classes back in college, we had a similar exercise to inflate numbers. She called it "additive marketing" in which a user would be in their database multiple times. Instead of counting each instance associated to their primary key, they would count every time that name came up, effectively doubling to tripling the actual numbers.
In the sense of this game, when we make a forum account we also make a separate in-game account. So on their database, the names number 1,023,442. However, the primary keys (most likely an account number tied to both) only number 511,721.
While this may not be illegal, it is however, quite unethical.
Then take into account that some have multiple accounts (I myself have 3 total), and the actual number of players is much smaller. My estimate is closer to 350,000 total players, while only maybe 2,000 active at any given time on average.
http://mwomercs.com/...36#entry2686536
We got PR'ed.
JohanssenJr, on 23 August 2013 - 12:32 PM, said:
511,721 != 1,000,000
See, in my Marketing/sales classes back in college, we had a similar exercise to inflate numbers. She called it "additive marketing" in which a user would be in their database multiple times. Instead of counting each instance associated to their primary key, they would count every time that name came up, effectively doubling to tripling the actual numbers.
In the sense of this game, when we make a forum account we also make a separate in-game account. So on their database, the names number 1,023,442. However, the primary keys (most likely an account number tied to both) only number 511,721.
While this may not be illegal, it is however, quite unethical.
Then take into account that some have multiple accounts (I myself have 3 total), and the actual number of players is much smaller. My estimate is closer to 350,000 total players, while only maybe 2,000 active at any given time on average.
http://mwomercs.com/...36#entry2686536
We got PR'ed.
#10
Posted 28 August 2013 - 06:55 AM
Why did this get moved? This is legitimate data analysis.
#11
Posted 28 August 2013 - 08:52 PM
PGI does not like facts. They are harder to spin.
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