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Locust And Flea 16 Center Armor


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#41 ShadowbaneX

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Posted 09 October 2013 - 10:14 PM

View PostMacbrea, on 28 August 2013 - 07:33 AM, said:

TableTop wise this mech looks like: LCT-1V

So, it was a one shot kill in table top frequently.


What about getting 2 points of armour per ton in MWO?

#42 Johnny Reb

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Posted 09 October 2013 - 10:18 PM

Yeah, like the commando this mech is gonna be a pain to grind! Thank you, excess gxp!

#43 stjobe

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Posted 10 October 2013 - 06:32 AM

View PostJohnny Reb, on 09 October 2013 - 10:18 PM, said:

Yeah, like the commando this mech is gonna be a pain to grind! Thank you, excess gxp!

The Commandos weren't a pain to grind. If you want pain, grind a SDR-5V.

I've mastered all five Commandos, the SDR-5D and 5K, but couldn't stomach grinding the 5V - it was too much of a pain to try to get any worthwhile XP with just a single ML and TAG.

Both the Locust and the Flea have enough hard points to make grinding easy in comparsion.

#44 Bront

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Posted 10 October 2013 - 07:45 AM

View PostDaekar, on 09 October 2013 - 09:11 PM, said:

The only reason I can see for even bothering to build this much is that the CW game models are going to make it desirable to save tonnage and mean it's worth having a nearly helpless set of eyes so you can beef up other forces. Otherwise... well it's just stupid, really.
Having had multiple 400 damage/3+ kill games in the trial spider, I can say that there's something to the annoyance and cleanup factor of the super small super fast lights. They won't be everyone's cup of tea, but they'll be there.

#45 Kmieciu

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Posted 11 October 2013 - 12:26 AM

View Poststjobe, on 10 October 2013 - 06:32 AM, said:

The Commandos weren't a pain to grind. If you want pain, grind a SDR-5V.

I've mastered all five Commandos, the SDR-5D and 5K, but couldn't stomach grinding the 5V - it was too much of a pain to try to get any worthwhile XP with just a single ML and TAG.

Both the Locust and the Flea have enough hard points to make grinding easy in comparsion.

I'm about to buy my third Spider and I seriously consider saving 1.8 million C-Bills (DHS&ENDO) and unlocking it with GXP. I remember when it was a trial mech it used to overheat on River city... with just 2 medium lasers.

Then again I find 3 MPL too hot on the 5D, so maybe the 2MPL will be just perfect?

Edited by Kmieciu, 11 October 2013 - 12:27 AM.


#46 stjobe

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Posted 11 October 2013 - 12:45 AM

View PostKmieciu, on 11 October 2013 - 12:26 AM, said:

I'm about to buy my third Spider and I seriously consider saving 1.8 million C-Bills (DHS&ENDO) and unlocking it with GXP. I remember when it was a trial mech it used to overheat on River city... with just 2 medium lasers.

Then again I find 3 MPL too hot on the 5D, so maybe the 2MPL will be just perfect?

My advice to you would be to buy it, unlock Elite with GXP (so you can master the other two variants), and then store it way in the back of your Mechbay.

#47 Kmieciu

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Posted 11 October 2013 - 12:47 AM

View Poststjobe, on 11 October 2013 - 12:45 AM, said:

My advice to you would be to buy it, unlock Elite with GXP (so you can master the other two variants), and then store it way in the back of your Mechbay.

I only have to get through the basic skills since I already mastered Commandos, Jenners and Ravens :-)

#48 Ewigan

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Posted 11 October 2013 - 12:47 AM

What Stjobe said.
Do not even bother fitting it with a new engine, etc.... just let it rot in your mechbay.

#49 Kmieciu

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Posted 11 October 2013 - 01:04 AM

View PostEwigan, on 11 October 2013 - 12:47 AM, said:

What Stjobe said.
Do not even bother fitting it with a new engine, etc.... just let it rot in your mechbay.

I think I'll do it just because I'm bored with the pinpoint meta. You can only shoot people with 2xPPC+AC20 for so long before it gets old. Besides, it's fun to exploit the bad hit detection, instead of being frustrated when your hits won't damage the target. And I always wanted to try out the 12 Jump jets :-)

PS: I'll take SRD-5V over any flea variant any day of the week.

Edited by Kmieciu, 11 October 2013 - 01:05 AM.


#50 stjobe

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Posted 11 October 2013 - 01:20 AM

View PostKmieciu, on 11 October 2013 - 12:47 AM, said:

I only have to get through the basic skills since I already mastered Commandos, Jenners and Ravens :-)

That was what I meant. "Unlocking Elite" = buying all Basic efficiencies.

View PostKmieciu, on 11 October 2013 - 01:04 AM, said:

PS: I'll take SRD-5V over any flea variant any day of the week.

The Flea is going to be a fun little 'mech. Fragile as hell, but with more firepower than a Commando, and just one energy hardpoint short of a Jenner-F. If it gets the speed it should have, it's going to be the ultimate fast striker.

Edited by stjobe, 11 October 2013 - 01:21 AM.


#51 Kmieciu

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Posted 11 October 2013 - 02:40 AM

View Poststjobe, on 11 October 2013 - 01:20 AM, said:

The Flea is going to be a fun little 'mech. Fragile as hell, but with more firepower than a Commando, and just one energy hardpoint short of a Jenner-F. If it gets the speed it should have, it's going to be the ultimate fast striker.

I predict it will be like a cross between a Cicada and a Jenner.
Posted Image
Wide body with miniature arms that don't absorb damage and center torso that stick out the front so it can be hit from any angle.
Posted Image

And with cockpit visibility like this, you will literally newer know what hit you :-)

Edited by Kmieciu, 11 October 2013 - 02:41 AM.


#52 StillRadioactive

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Posted 14 October 2013 - 07:34 PM

View Poststjobe, on 31 August 2013 - 02:16 AM, said:

A stock LCT-1V has just three tons for weapons.
A tricked out LCT-1V with Endo Steel, an XL170 engine, and max armour has 6.44 tons for weapons (6.93 with Ferro-Fibruous).
A stripped LCT-1V with Endo Steel. an XL100 engine, and no armour has 12.5 tons for weapons.

So the largest ballistic you could theoretically fit is a LB-10X with a single ton of ammo.
An UAC/5 with a ton of ammo could even let you have a couple of tons of armour.
But realistically, it will be MGs in those ballistic slots.



AC/2 is possible.
LCT-1V with an AC/2

#53 Zakie Chan

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Posted 14 October 2013 - 07:38 PM

Posted Image

#54 Mahws

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Posted 14 October 2013 - 07:49 PM

View PostStillRadioactive, on 14 October 2013 - 07:34 PM, said:



AC/2 is possible.
LCT-1V with an AC/2

You forgot the required heatsinks. Need to make up an extra four tonnes there.

Edit:
Here you go, on AC/2 with one tonne of ammo:
LCT-1V

Edited by Mahws, 14 October 2013 - 07:50 PM.


#55 StillRadioactive

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Posted 14 October 2013 - 07:52 PM

View PostMahws, on 14 October 2013 - 07:49 PM, said:

You forgot the required heatsinks. Need to make up an extra four tonnes there.

Edit:
Here you go, on AC/2 with one tonne of ammo:
LCT-1V



Oh yeah. *****.

#56 MonkeyCheese

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Posted 14 October 2013 - 07:58 PM

Since people are talking about builds here, the 1V is basically going to have to be a mobile erLL mech (like my commando in closed beta) to have any survival chances.

150kph ERLL 2mg http://mwo.smurfy-ne...fe99a77bbb18864

And as the machine guns are only good up close to already gutted mechs you could always dump them for an AMS or more DHS

AC2 could work but you will never get the speed and at least 2-3 ish tons of ammo to last you most of the round.

Still think the 10 minimum heat sinks required needs to be removed to have any real fun with builds for this mech. For example if I could run it with just the 6 engine heat sinks I would use 1 ac2, 2mg with 1ton, 1ml http://mwo.smurfy-ne...a8f04c9ea519a89

Edited by MonkeyCheese, 14 October 2013 - 08:01 PM.


#57 Tesunie

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Posted 14 October 2013 - 08:34 PM

View PostFiest, on 30 August 2013 - 09:51 PM, said:


sadly not possible since you can't give them the required 10 heat sinks.
ES structure, ac/20 and 1 ton of ammo leaves 4 tons for engine, heat sinks and maybe some armour


Well, I think he mmeant that if 20 of them dropped against one Atlas (or whatever), enough MGs going at them would be like them all shooting a single AC20 or something. It's like people saying that 10 Urbanmechs would be shooting an AC100...

Or, if you want to go with real AC20 on a Locust:
http://mwo.smurfy-ne...5fe07c07418e8d1

Only thing it is missing is a half ton of ammo... which in TT you could have done, but not in MWO (yet).

PS: Also missing engine sizes that are below 100 rating. I believe the Urbanmech has a smaller engine that the 100... but I could be wrong.

Edited by Tesunie, 14 October 2013 - 08:37 PM.


#58 StillRadioactive

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Posted 15 October 2013 - 12:34 AM

View PostTesunie, on 14 October 2013 - 08:34 PM, said:


Well, I think he mmeant that if 20 of them dropped against one Atlas (or whatever), enough MGs going at them would be like them all shooting a single AC20 or something. It's like people saying that 10 Urbanmechs would be shooting an AC100...

Or, if you want to go with real AC20 on a Locust:
http://mwo.smurfy-ne...5fe07c07418e8d1

Only thing it is missing is a half ton of ammo... which in TT you could have done, but not in MWO (yet).

PS: Also missing engine sizes that are below 100 rating. I believe the Urbanmech has a smaller engine that the 100... but I could be wrong.


It's an STD-60.
http://www.sarna.net/wiki/Urbanmech

#59 Alistair Winter

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Posted 15 October 2013 - 02:35 AM

View PostMonkeyCheese, on 14 October 2013 - 07:58 PM, said:

Since people are talking about builds here, the 1V is basically going to have to be a mobile erLL mech (like my commando in closed beta) to have any survival chances.
150kph ERLL 2mg http://mwo.smurfy-ne...fe99a77bbb18864
And as the machine guns are only good up close to already gutted mechs you could always dump them for an AMS or more DHS

I think I'm going to replace the MGs and ER LL with an LPL. It does more damage, and I'm hoping the Locust is going to have a very wide torso twist.

Ugh, this mech is only going to have 3 different possible builds, isn't it? ML/MPL with 4 MGs and AMS, or ER LL + 2 MGs, or 1 LPL.

You could do an AC2 build with a small engine and 2 tons of ammo, or 1 ML and 1 ton of ammo, but... give me a break.

#60 Amsro

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Posted 15 October 2013 - 04:52 AM

4 machine guns 2 ton ammo
190xl
3 SHS
tag.

There is definitely more then 3 builds.... but might not end up being any viable builds in this toaster. :ph34r:

Going to be a blast tho and with a 88 FOV I should have a nice sunroof to view from. ;)

Edited by Amsro, 15 October 2013 - 04:53 AM.






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