

12 Vs 12 Pre Mades - Where Are They?
#41
Posted 01 September 2013 - 06:06 AM
#42
Posted 01 September 2013 - 06:55 AM
a new player signs up and runs solo drops
he is doing horribly and is forced to buy MC to get anywhere
as soon as he starts to be a better player and plays with a group then he no longer needs to buy MC
therefore the game is setup to make group players hate the game
#43
Posted 02 September 2013 - 08:57 PM
#44
Posted 03 September 2013 - 12:11 AM
Chemie, on 31 August 2013 - 04:50 PM, said:
Can you image what this could have been if PGI had put lobbies in the early part of development and actually fostered the community?
It's unfortunate that we don't have lobbies or CW yet, but we can create our own little version of CW if PGI isn't up to it. We can't wait anymore. People are losing interest in the game all together. We decided to reach out to our community and the blood feud with the jade falcons is working well. People are actually excited when they hop on the TS3 to battle our rivals/friends. We're throwing around ideas to beat the Jade Falcons and doing that with a 700 tonnage limit is quite fun. They don't use META builds and out of respect we don't either. I wish more 12 groups would do the same. Sadly, when we don't scrimmage with the Falcons we are met by 1000 ton teams with erppc/gauss out the ***.
#45
Posted 03 September 2013 - 05:21 AM
Starting with killing sync-dropping.
I could make a whine wall of text but I won't.
Wonder what would happen to the earth without it's core.
#46
Posted 04 September 2013 - 06:10 PM
#47
Posted 04 September 2013 - 06:45 PM
PEEFsmash, on 31 August 2013 - 01:09 AM, said:
Yep and this last patch was the final nail in the coffin.
#48
Posted 04 September 2013 - 10:09 PM
HighlanderClutch, on 04 September 2013 - 06:10 PM, said:
Can I make for in a 12-man lose then a pug win?
No? What's in it for me, then?
#49
Posted 04 September 2013 - 10:14 PM
ELO does appear to work, as a side-note. When we drop with our best players, we run into fellow RHOD tournament teams. When we bring new/non-tournament members during 'fun time', we drop against noticeably weaker teams.
Edited by Arrachtas, 05 September 2013 - 12:18 AM.
#50
Posted 05 September 2013 - 03:27 AM
#51
Posted 05 September 2013 - 03:56 AM
#52
Posted 05 September 2013 - 08:13 AM
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