As I see it, the PPC meta exists because as of right now, there is no close range weapon that deals pinpoint damage as well as the PPC, which is supposed to be a sniping weapon. This is backed up by when the PPC meta came about: PGI nerfed small and medium lasers due to their dominance when used on Swaybacks before DHS arrived, and then DHS happened, PPC's had their heat reduced and 5-6 PPC Stalkers popped out of nowhere. The simplest fix is to revert the numbers back a bit and make all the smaller lasers significantly more powerful, to make boating them (something that is supported by the fluff) more effective. Yes, it will raise the alpha potential on Medium Lasers from the current 30 to 42, but when you consider that 3 PPC's and a Gauss Rifle does 45 damage in an alpha at almost three times the range, it doesn't seem so bad anymore, and would be beneficial for the balance of the game since the recycle time on medium lasers is much lower, and this change would push their DPS to around 2.3, which is about the same as a single PPC (and since the player will have less time to shoot due to the shorter range, that higher DPS potential overall due to more lasers is a good thing. It should even out in practice, even if in theory it seems like a bit much.)
TL/DR: I want to buff Medium lasers to 7 damage and small lasers to 5 damage. This will counter the increased range on PPC oriented mechs and give the DPS edge back to lots of smaller lasers, as opposed to a couple pinpoint PPC's.
What say you, the community?
*Added new questions into the poll as alternatives to my initial idea, including toning the 2 jump to 1, making the final numbers 6 and 4, or tweaking a number of other parts of the weapons. Not many people voted, but the first idea seems like it won't happen...15 to 2 is pretty telling.
Edited by TheBossHammer, 31 August 2013 - 11:41 AM.