RyanUNDEAD, on 31 August 2013 - 03:22 AM, said:
Well I managed to save up around 9.5 million and I took the plunge and bought my very own mech. I had decided for my first mech I had already decided I wanted something that could do massive damage and medium/long range whilst trading off some mobility.
I decided to go with the CPLT-K2 and the standard build wasn't too shabby, the twin PPC put out decent damage. I decided to play around a little and sacrifice movement speed for that insane burst sniper damage I wanted.
Anyway I ended up with this;
Now my mech shuts down from heat after each volley, after three volleys my mech explodes from heat damage.
This is also because of Ghost Heat. After two PPC's, you start generating exponentially more heat per additional one fired.
One PPC: 9 heat.
Two PPC's: 18 heat.
Three PPC's: 38 heat.
Four PPC's: 66 heat.
So if you take 4 PPC's, fire them in pairs at least half a second apart. If you do that, you can fire all four for 36 heat (still a lot!)
I'd recommend 2 PPC's and 2 Large Lasers, though, because you can fire them all together without additional heat penalties. Use the 4 tons freed up to put on more heat sinks.
But, the biggest thing here is DHS. Double Heat Sinks are pretty much a mandatory upgrade for everyone. They're expensive, but they make an ENORMOUS difference. Basically everything that was said above.