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For Those Who Survived Beta Testing
#81
Posted 17 September 2013 - 05:39 AM
As for the White Star of the Secret Commander- I put the command console in my DDC the day it was in-game and still haven't taken it out- hundreds of games with it, lol.
#82
Posted 17 September 2013 - 05:54 AM
#83
Posted 17 September 2013 - 06:27 AM
...Damn, it looks like {Scrap}...
#84
Posted 17 September 2013 - 06:31 AM
Edited by John MatriX82, 17 September 2013 - 06:31 AM.
#85
Posted 17 September 2013 - 07:26 AM
Pity my own art skills are so poor!
#86
Posted 17 September 2013 - 07:38 AM
#87
Posted 17 September 2013 - 09:06 PM
Refunded my Overlord Package and all I got was an RSI Constellation. (Or something of the like)
#88
Posted 17 September 2013 - 10:47 PM
#89
Posted 18 September 2013 - 10:43 AM
Failure to launch:
Attempted to launch an 8v8 during non-peak hours and received a failure to launch 10 times consecutively.
Along these lines is also:
Deja Vu
Pitted against the same opposing 8 man team 3 times in a row.
Edited by Grimlox, 18 September 2013 - 10:52 AM.
#90
Posted 18 September 2013 - 04:40 PM
broken the NDA during close beta and survived the ceiling mech
#91
Posted 19 September 2013 - 07:31 AM
Order of What building captain?
Fought a battle in the snow with all the buildings having magically decided to blend into the background along with all the cliffs.
#92
Posted 19 September 2013 - 02:03 PM
#93
Posted 19 September 2013 - 09:10 PM
Greased up def Guy : Being the sole mech left as a spider and lasting more then 1min while being "Shot" by the entire enemy team and surviving because of the hit boxes.
Buyers remorse: You have a founders mech with zero matches played in it
ahhh good time good times
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
#94
Posted 20 September 2013 - 01:30 AM
Geck0, on 19 September 2013 - 09:10 PM, said:
Surely it'd be "You can't touch this!" - Be the sole mech left as a spider and proceed to eliminate the enemy team and win even while outnumbered over 8-1, due to the broken hit boxes
#95
Posted 20 September 2013 - 05:48 AM
#96
Posted 22 September 2013 - 03:06 PM
#97
Posted 23 September 2013 - 08:45 PM
#98
Posted 23 September 2013 - 11:00 PM
Last One To Leave, Turn Out The Lights -- Watch time run out after the game becomes unwinnable since the last mech on the other team disconnected.
Ramming Speed! -- Kill an enemy mech after losing all of your weapons by ramming them about 100,000 times.
So, come here often? -- Watch time run out as the last two mechs in the game sit weaponless on the cap point, staring at each other.
#99
Posted 24 September 2013 - 01:20 AM
pont, on 23 September 2013 - 11:00 PM, said:
So, come here often? -- Watch time run out as the last two mechs in the game sit weaponless on the cap point, staring at each other.
Both hilarious, but not really bugs
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/smile.png)
The other two were good times though.
#100
Posted 24 September 2013 - 02:39 AM
Straylight, on 31 August 2013 - 12:46 PM, said:
I was going to call this "Operation Pumpkin Head".
Another one; "Order of the Cement Boots". It looks like you should be able to move, but you can't, because somehow your mech has clipped into the ground/a building/a wall/a small pebble.
Edited by ShaggyMoose, 24 September 2013 - 02:41 AM.
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