akpavker, on 03 September 2013 - 04:57 PM, said:
i think PGI has a bad habit of listening to forum sugestions. i honestly think they should do what they think is right and not listen to every tw@t that comes to the forums with a i got killed story!
Not always. If the devs get mega-owned by specific builds, then it gets changed. That's how this works, yo.
Anyways, people need to think with their brains a wee bit better. Why can't the game have good balance qualities for many types of preferred combat styles?
AntiCitizenJuan, on 03 September 2013 - 04:53 PM, said:
I love where regular PPCs are right now. I'm playing with 2 on my AWS's nipples and still get kills from afar, but have to switch to my close range weaponry when anyone gets too close.
An AWS-8Q is canon with 3 PPC's (later 4 with the 9Q), what's a challenge build player supposed to do, pray that nothing gets close? One shouldn't have to strip off PPC's and put in other stuff just so it can "work," but unfortunately balance affects all Mechs as a whole rather than individually. I think PGI should enhance their idea of "quirks" beyond just turn speeds or whatever - give the aws
feared ppc quirks.
Edited by General Taskeen, 03 September 2013 - 05:58 PM.