Jump to content

Orion Builds


260 replies to this topic

#201 Flushot

    Member

  • PipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26 posts

Posted 14 January 2014 - 09:39 AM

View PostRMR, on 12 January 2014 - 10:03 PM, said:

Alright I am thinking of getting an Orion but am still kicking the build idea's around. here is the one I like the best so far.

http://mwo.smurfy-ne...a9df6e9d0413968

Thoughts?

Also I am not entirely sure if I should get an Orion, or if I should get an Atlas. Thoughts on that as well please.

I have always liked both but I feel if I get a Atlas I'll just be a bigger (literally and figuratively) target which is why I have been thinking about the poor mans Atlas.


I haven't generally found the XL to be that big of a problem with the Orion, I think its more of a psychological issue in that I'm more focused on protecting myself than with a standard, but actual deaths from XL is fairly rare.

For your build though you have way too little ammo for the AC5s. This build would work much better and you'd only lose a minimal amount of speed, 3 more tons of ammo (I generally figure 2.5 tons of ammo per gun, so 5 tons for 2), 1 more heatink (you can take it back off for the ton of SRM ammo I took off), and the armor on your legs isn't quite so stripped down.

View PostModo44, on 14 January 2014 - 05:58 AM, said:

Take this. Treat the streaks and MLs as backup weapons, and you will be fine heat-wise. There is no reason to upgrade to an XL unless you want PPCs.


I found its much more effective to keep the types of lasers grouped (ie both Larges in the left arm, left because it separates the bigger weapons from being blown off together). Allows you to fire each arm separately around cover without wasting heat.

Also I don't personally find 2 streaks to be worth it, I'd rather load on a couple more heatsinks or squeeze in a little bigger motor.

#202 Modo44

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 3,559 posts

Posted 14 January 2014 - 09:53 AM

I just upgraded the build shown. Personally, I like to drop either missiles, or ballistics entirely on my Orion builds. This one can fit 2xERLL+2xMPL+AC20.

#203 Flushot

    Member

  • PipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26 posts

Posted 14 January 2014 - 10:02 AM

View PostModo44, on 14 January 2014 - 09:53 AM, said:

I just upgraded the build shown. Personally, I like to drop either missiles, or ballistics entirely on my Orion builds. This one can fit 2xERLL+2xMPL+AC20.


with 27% heat efficiency you are going to be hating life on any of the hot maps. I ran ON1-K for awhile and found it quite enjoyable, although even it is a bit on the hot side.

#204 Modo44

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 3,559 posts

Posted 14 January 2014 - 10:12 AM

I run it with PPCs and MLs just fine, so no, I would not. You get a big alpha, and you simply stop using either long- or short range lasers depending on the situation.

#205 RMR

    Member

  • PipPip
  • Captain
  • Captain
  • 48 posts
  • Google+: Link
  • LocationEast coast USA

Posted 14 January 2014 - 06:52 PM

Well here is what I have gone with so far. It's what I could afford at the moment. I've had mixed success with it but I still feel it needs to be faster. I can hit hard but can't move out of the way quick enough.

ON1-Villain

Edited by RMR, 14 January 2014 - 08:07 PM.


#206 Hamzey

    Member

  • Pip
  • 16 posts

Posted 24 January 2014 - 04:05 AM

just came back to game this week (had no pc) wanted something new so picked up the protector the M and the V - all runing stock atm, i find it to be my most diverse mech - it has been quite potent but the glaring flaw of it is the CT i find playing a supportive role to my teams brawlers pays off better then trying to brawl myself.

@ Autobot - i feel you with the groupings but im getting used to it, i also have a 7 button i just keep my srms on the keyboard and the med to long range on the mouse tbh.

#207 Tahribator

    Member

  • PipPipPipPipPipPipPipPip
  • Fire
  • Fire
  • 1,565 posts

Posted 24 January 2014 - 05:27 AM

View PostRMR, on 14 January 2014 - 06:52 PM, said:

Well here is what I have gone with so far. It's what I could afford at the moment. I've had mixed success with it but I still feel it needs to be faster. I can hit hard but can't move out of the way quick enough.

ON1-Villain


A good brawler you got there! Though, I can't help myself from seeing a few mistakes in your build.
  • You can move the ASRM6 in left torso to right arm, so you don't have to worry about torso/arm convergence. Also allows better aiming all around. You also won't lose both SRM's if you somehow lose your left torso.
  • I also think you rarely need more than 3 tons of LBX ammo. 4 tons is 150 seconds of non-stop shooting and it's impossible to live long enough in an Orion to do that ;)
  • You have ammo in your CT and LT, areas that attract the most damage. I suggest moving your ammo to your arms, they never get cored and it's pretty safe for an Orion.
That being said, I think double UAC5/AC5/LBX is the way to go with a V, since it's the only Orion with 2B hardpoints. You can do this exact same build in a VA.



A quick 2xLBX10+2xSSRM2+2xML build I did for you: http://mwo.smurfy-net.de/mechlab#i=100&l=099824d39a70471499771f03e8559499375504e1, or a supercharged 2xLBX10+2ML version http://mwo.smurfy-net.de/mechlab#i=100&l=d31798043958139db15a88a1ee7db05961f028a5.

Experiment with ammo/streaks as necessary. Double LBX-10 is best done on a Protector though, since it has 3E, allowing you to get extra tonnage compared to missiles.

Edited by Tahribator, 24 January 2014 - 05:33 AM.


#208 Flushot

    Member

  • PipPip
  • Ace Of Spades
  • Ace Of Spades
  • 26 posts

Posted 24 January 2014 - 10:43 AM

View PostRMR, on 14 January 2014 - 06:52 PM, said:

Well here is what I have gone with so far. It's what I could afford at the moment. I've had mixed success with it but I still feel it needs to be faster. I can hit hard but can't move out of the way quick enough.

ON1-Villain


I agree with Tahribator in that you could adjust some things. Drop a ton of LBX for sure, and really you probably have an extra ton of srm ammo you can afford to drop also. This build would lend itself much better to a K where you can toss on a couple more Ml in each arm.

#209 LCRacerX

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 102 posts

Posted 24 January 2014 - 11:40 AM

I'm not sure what you guys are talking about - since the hitbox adjustments I'm losing the left/right torsos all the time now. I also twist-n-turn habitually. Several times I've ended up a zombie (with out a weapon!).

Given that, this is the build I've settled on for my ON1-K.

What's annoyed me is that after playing well in the 1-K, I thought to get a Protector. Why not get the extra C-Bill bonus if I'm going to be spending all this time in a maxed-out Orion? Tried kitting it out similar to the above 1-K & couldn't do anything with it. Made no sense to me. I've since settled on this for my PROTECTOR.

#210 Walks_In_Circles

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 102 posts
  • LocationOregon

Posted 24 January 2014 - 11:59 AM

View PostLCRacerX, on 24 January 2014 - 11:40 AM, said:

I'm not sure what you guys are talking about - since the hitbox adjustments I'm losing the left/right torsos all the time now. I also twist-n-turn habitually. Several times I've ended up a zombie (with out a weapon!).

Given that, this is the build I've settled on for my ON1-K.

What's annoyed me is that after playing well in the 1-K, I thought to get a Protector. Why not get the extra C-Bill bonus if I'm going to be spending all this time in a maxed-out Orion? Tried kitting it out similar to the above 1-K & couldn't do anything with it. Made no sense to me. I've since settled on this for my PROTECTOR.


I've got something for you to try.

I've played close to 30hrs with the protector alone, and This Dream Machine is what I resonate with. You do need to learn to torso twist to spread damage, because the only thing that you need worry about is a smart enemy who knows to aim for the side torsos first.

I consistently get over 800dmg with several kills and rarely ever do less than 500dmg per match.

But use caution, what makes this build so great for me is my weapon groupings and specifically the mouse I use. Use the dual AC/5s as your primary in chain fire as to give you a constant flow of damage and suppressing fire. Pair your SRMs together and fire them as your secondary whenever you get a clear shot within 270m. Finally, save your LLs as crit seekers, only firing them at range and once enemy armor is gone.

A mouse with variable DPI, and at leat 3 buttons you can dedicate to weapons, is greatly recommended.

Edited by Hrothmar, 24 January 2014 - 12:46 PM.


#211 GeneralChristifori

    Rookie

  • 1 posts

Posted 07 February 2014 - 09:13 AM

After playing for around 2 months and eliting my hbks and working on centurions I decided last second to pick up the protector during the 50% off sale. This is my first foray into mechs heavier than mediums in this game. After dropping in a few rounds with it stock, I was actually kind of surprised with how balanced and usable it was for a stock mech. That being said, it lacked a little oomph up close and I've never been the biggest ppc fan and don't care much for the meta. What do the forumites think of this build? drops the ppc and switches the one asrm4 for two 6's and an erll
http://mwo.smurfy-ne...echlab#modified
STD 300, endo, ff, artemis
Gauss with 2 tons
asrm6X2 with 2 tons
erll
mlX2

#212 Wildstreak

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 5,154 posts

Posted 07 February 2014 - 06:52 PM

Been considering a Heavy and the Orion is a favorite from TT when me and friends had a merc outfit using one. Quickly made up these.

Trollrion-K, may try the Marauder type too.
Trollrion-M
Trollrion-V
Trollrion-V 2.0 because I wanted to see how a pair of big energy would work.
Trollrion-VA

#213 FEK315

    Member

  • PipPipPipPipPipPip
  • The Raider
  • The Raider
  • 337 posts

Posted 07 February 2014 - 10:46 PM

WOW, I get my azz kicked in the Protector...well I am a light pilot so I think that has a lot to do with it.
Any advice for how to use the Protector?
Its my first Heavy mech.
It's the lights mechs that have been tearing me up.
:ph34r: :rolleyes: :P
I want to get good with it. I am ready to loose with it for a while...
Should I be running EndoSteel and BAP?

Edited by FEK315, 07 February 2014 - 11:39 PM.


#214 Xeno Phalcon

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 2,461 posts
  • LocationEvening Ladies

Posted 08 February 2014 - 08:19 AM

View PostFEK315, on 07 February 2014 - 10:46 PM, said:

WOW, I get my azz kicked in the Protector...well I am a light pilot so I think that has a lot to do with it.
Any advice for how to use the Protector?
Its my first Heavy mech.
It's the lights mechs that have been tearing me up.
:) :ph34r: :)
I want to get good with it. I am ready to loose with it for a while...
Should I be running EndoSteel and BAP?


Orions are pretty cumbersome they handle like a assault but are squishy feeling due to their broad torso and low slung weaponry. They get alot better with speed tweak and a 325 or so engine but grinding to that point is a pain in the rear (im almost done with basic tree) my biggest issue is its right side is a damage magnet like the atlas' hipgun but dosnt have the armor of the atlas to protect said gun.

BAP is nice, and I tended to keep on on my ON1-K all the time but iv found it hard to effectively squeeze into my ON1-P without sacrificing something (Notably going from 3ML/2LBX to 2ML/1LL/1LBX/1AC5 would allow for this) but my builds man change later down the road once iv mastered the protector, playing around with a LBX module slot right now.

#215 Modo44

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 3,559 posts

Posted 08 February 2014 - 08:40 AM

Take heavy weapons, let the big boys tank while you shoot what they shoot from the second line. You can do brawling with double basics, but even then, it will be hard. The legs are always a pain on the Orion, only the turret (torso) turns fast -- even with a big engine. For a straight meta build, you can take AC20+2xPPC comfortably on any Orion (plus for the high PPC on the Protector). For a simpler range profile, try 2xAC5+3xERLL or 2xAC5+2xPPC. It provides extreme DPS, but requires an XL engine to fit (ratings under 300 are bad news for this mech).

#216 FEK315

    Member

  • PipPipPipPipPipPip
  • The Raider
  • The Raider
  • 337 posts

Posted 08 February 2014 - 03:42 PM

So an XL should be my first upgrade?

#217 Xeno Phalcon

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 2,461 posts
  • LocationEvening Ladies

Posted 08 February 2014 - 03:50 PM

View PostFEK315, on 08 February 2014 - 03:42 PM, said:

So an XL should be my first upgrade?


If you have a spare XL laying around it cant hurt to try it out, but I wouldnt invest in one soley for this: With the hit box fix+tweaks orions lose their side torsos ALOT and easily, though on the flipside when you lose your side torsos you tend to lose most of your firepower anyways so being dead might not be all that bad an alternative to flailing around trying to hurt people with your last remaining laser or something.

EDIT: Speaking of XL's laying around I stuffed a old XL340 into my ON1-P, dropped one of the LBX10's and replaced the three medium lasers with two ER large lasers and a single LRM15, pretty well balanced workhorse if a bit squishy.

Edited by Xeno Phalcon, 08 February 2014 - 04:36 PM.


#218 Modo44

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 3,559 posts

Posted 08 February 2014 - 09:58 PM

View PostFEK315, on 08 February 2014 - 03:42 PM, said:

So an XL should be my first upgrade?

For a second line, high firepower build, yes. Note that the simple build still uses a standard engine. I would recommend trying some configs with either no missiles, or no ballistics (Timberwolf style).

#219 FEK315

    Member

  • PipPipPipPipPipPip
  • The Raider
  • The Raider
  • 337 posts

Posted 18 February 2014 - 07:36 PM

That sounds like a good set up. I have been loving the Protector, for me it seems to fight like a Hunchback. I also realized it is hard to snipe in it. so I have gone to protecting the larger mechs around me.
What I the next model Orion I should get?

#220 Walks_In_Circles

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 102 posts
  • LocationOregon

Posted 23 February 2014 - 05:00 PM

View PostFEK315, on 18 February 2014 - 07:36 PM, said:

That sounds like a good set up. I have been loving the Protector, for me it seems to fight like a Hunchback. I also realized it is hard to snipe in it. so I have gone to protecting the larger mechs around me.
What I the next model Orion I should get?

The On1-VA is a popular choice, as well as with the K. The VA is worth getting if you like the chassis, but I feel the protector makes all the others redundant.

View PostGeneralChristifori, on 07 February 2014 - 09:13 AM, said:

STD 300, endo, ff, artemis
Gauss with 2 tons
asrm6X2 with 2 tons
erll
mlX2

Your loadout didn't save on smurfy's. Regardless...

What makes the Protector different are it's hardpoints. In addition, remember that the Orion is a fire support mech, and works very well in that roll. Not to say, however, that this chassis cannot brawl; to the contrary, I have my protector set up for brawling.That being said, what makes this chassis stand out is it's 2 ballistic and 3 energy hardpoints as well as 26 missile tubes over 2 hardpoints. The protector has a very close resemblance to the victor, and what makes it standout over it's 5-ton-heavier competition, is the number of missile tubes. The cannon(s) are really up to preference, though I do recomand using both hardpoints (some people like gauss and some don't).


In general, Orions are a damage sponge and are often referred to as "the poor-mans atlas". It is common to loose a side torso, but you'll notice that your CT is much larger and easier to hit. torso damage is often the result of twisting to evade damage because the arms provide little to no protection. Additionally, the Orion is one of few 'mechs where the CT is not entirely protected by the side torsos and thus can be hit either front or back from any direction. on these notes, I find running an XL does not cause me to die prematurely at all. While you WILL zombie with a STD engine, once there, you're game will be over anyway.

So with that in mind, I'd recommend using all three energy hardpoints for close to med range and focus ballistic and missle on long range. The hardpoints of the Protector support an LRM20 and dual ballistic which is a flare that makes the chassis different.

So in essence, your build is perfectly viable (I've run that build myself), but as a long time Orion fan, I just want to share my experience.

-LRM20
-XL
-Dual ballistic if possible

They don't call it a poor-man's atlas for not, but don't pilot it like one. speed is imperative for survival.

Cheers.

Edited by Hrothmar, 23 February 2014 - 05:10 PM.






8 user(s) are reading this topic

0 members, 8 guests, 0 anonymous users