East Indy, on 05 September 2013 - 09:09 AM, said:
Instead of randomly jamming, what if UACs cycled more and more slowly when used constantly, and returned cycle time to normal during a couple seconds' pause? Overall fire rate could be calculated to match the rate currently factoring in jams, rewarding disciplined bursts.
This is a really cool idea.
I've been playing red orchestra 2 and the expansion lately and really really like how the mechanics force realism organically. You tend to find yourself firing 3-5 round bursts with MGs, 2-3 with the BAR and so on to be effective. It makes for great gameplay and ambience. Being able to judge how seasoned a player is from their firing pattern is even greater.
Three thumbs up!