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Did 2Xerppc + Gauss Poptarts Need A Buff?


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Poll: Did 2xERPPC + Gauss poptarts need a buff? (66 member(s) have cast votes)

Did 2xERPPC + Gauss poptarts need a buff?

  1. Yes (8 votes [12.12%])

    Percentage of vote: 12.12%

  2. No (51 votes [77.27%])

    Percentage of vote: 77.27%

  3. Undecided (7 votes [10.61%])

    Percentage of vote: 10.61%

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#41 KharnZor

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Posted 04 September 2013 - 01:41 PM

View PostKattspya, on 04 September 2013 - 11:19 AM, said:

My argument was that l2p does not enter into it. With equal skill a player with macros will beat the one without. How about sledgehammers at dawn then Mr tough guy?

I don't use macros but I did use plenty of scripts back in the day. If you ever fumbled a single rocket jump you can't l2p as good as a script. Scrub.

Your argument was to come out with "Sounds like scrub talk to me". So like i said, get back in your hole.

I played Rocket Arena for well over a decade and was an expert at flinging myself around the map without the use of scripts. funny you say that though because way back then punkbuster would instantly ban you for the use of scripts so you might want to learn just what you are talking about before you come out with the verbal Diarrhea. And the tough guy comment? seriously does your mother know you use the interwebs? fool.

#42 Kattspya

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Posted 04 September 2013 - 09:01 PM

View PostKharnZor, on 04 September 2013 - 01:41 PM, said:


Your argument was to come out with "Sounds like scrub talk to me". So like i said, get back in your hole.

I played Rocket Arena for well over a decade and was an expert at flinging myself around the map without the use of scripts. funny you say that though because way back then punkbuster would instantly ban you for the use of scripts so you might want to learn just what you are talking about before you come out with the verbal Diarrhea. And the tough guy comment? seriously does your mother know you use the interwebs? fool.

Did you ever fumble a single rocket jump?

#43 Victor Morson

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Posted 04 September 2013 - 09:15 PM

Gauss got a buff.
PPC got a hard nerf.

All is well.

#44 MrZakalwe

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Posted 05 September 2013 - 01:05 AM

View PostJoseph Mallan, on 04 September 2013 - 10:28 AM, said:

Like firing 6 weapons and hit the exact same point with all of them... Yeah kinda like that ;) :D

In the grim darkness of the far future they will also have macros?
MIND = BLOWN :P

View PostGrifthin, on 04 September 2013 - 12:41 PM, said:

Your poll is phrased in a way that's to biased to take this thread seriously.

Please explain- the question is simple and the options can be described as 'yes'. 'no' and 'I don't know'. I don't know how to create a less biased poll that asks a question.

Please don't take KharnZor's approach (he appears to want to argue without giving any arguments and merely using personal attacks). Don't be like him.

View PostLightfoot, on 04 September 2013 - 01:32 PM, said:

You would have to be very naive to use a Gauss Rifle now. It's a stupid nerf that does nothing really except remove the Gauss Rifle from MWO. You can't make the macro you say work anyway, but like I said, why would you bother?

There was never anything special about the Gauss except that if your Mech only had one Ballistic hardpoint a Gauss Rifle could take up that space. So the Gauss was the only thing some assaults could make use of. The Gauss Rifle is otherwise mediocre. I can't believe the Devs swallowed all the nonsense on the forums about the Gauss being OP when a quick trip to Mechlab would show this was not the case.

The Gauss was used alot because new players could compete with it and build a mech with it without to much understanding of Mechlab. People on the forums spun that ease of access for new players into some paranoid delusion about "the new evil meta-meta" that must be crushed. It's a good config, but it's not the best sniper, so what was accomplished? Nothing. Except no one with any knowledge of MechWarrior weaponry will use the Gauss Rifle now.

The MechWarrior arsenal has so many different guns in it that all do about the same thing that the Gauss Rifle is completely expendable. They should have just given it a 5-6 second recharge. Anyway, bye-bye Gauss, MWO turned chicken instead of 31st Century Mech Combat.

Gauss rifles seen on their own were neither buffed nor nerfed- the increased projectile speed means you can actually use the range now and the HP increase is better than you'd think with all the LB10's starting to appear.

Taken with the PPC nerfs Gauss rifle's have been buffed as the only weapons that could trade fire with them at range are all now inferior.

#45 MrZakalwe

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Posted 05 September 2013 - 04:08 AM

View PostKharnZor, on 04 September 2013 - 01:41 PM, said:

Your argument was to come out with "Sounds like scrub talk to me". So like i said, get back in your hole.

I played Rocket Arena for well over a decade and was an expert at flinging myself around the map without the use of scripts. funny you say that though because way back then punkbuster would instantly ban you for the use of scripts so you might want to learn just what you are talking about before you come out with the verbal Diarrhea. And the tough guy comment? seriously does your mother know you use the interwebs? fool.

So could you please enlighten me as to what is wrong with my original post?

Of course not- classic troll.

#46 Devil Fox

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Posted 05 September 2013 - 04:14 AM

View PostVictor Morson, on 04 September 2013 - 09:15 PM, said:

Gauss got a buff.
PPC got a hard nerf.

All is well.


Acually I see the Guass as getting a nerf in mechanic usage, and a buff in velocity... makes it good for mid range use, then useless in most brawls or sniping rolls. PPC is fine but those ERPPC's are over heated now (one reason they WERE buffed heatwise initially).

What has changed? If I used a Guass? it's an AC10. I used ERPPC's? PPC's now... the ONLY change I need to make to continue the new meta is put in some close range defense, which for my 3D is 2 MPL, or my VTR-DS a pair of ASRM6's. I just feel like PGI are forcing players to the brawl, even if the sniper meta and it's tactics are still highly employable and valid.

#47 Orzorn

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Posted 05 September 2013 - 07:15 AM

Neither buffed nor nerfed. They are more balanced now, with subtle differences that change, overall, how the pilot plays around them and how those system affect the game.

Well, not quiiiite true for Gauss. Its pretty much a straight buff unless you're not good enough to work with the charge up time. 2000 m/s is insane for a 15 damage weapon. I barely missed any shots the other night because of the speed.

In fact, they're nasty brawling weapons, even, because you're guaranteed to land the shot at those ranges. Even snap shots are better as long as you have the foresight to charge up before you go to do the snap. I was popping light mechs like never before.

Edited by Orzorn, 05 September 2013 - 07:19 AM.


#48 Corvus Antaka

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Posted 05 September 2013 - 07:17 AM

View PostApostal, on 05 September 2013 - 04:14 AM, said:


Acually I see the Guass as getting a nerf in mechanic usage, and a buff in velocity... makes it good for mid range use, then useless in most brawls or sniping rolls. PPC is fine but those ERPPC's are over heated now (one reason they WERE buffed heatwise initially).

What has changed? If I used a Guass? it's an AC10. I used ERPPC's? PPC's now... the ONLY change I need to make to continue the new meta is put in some close range defense, which for my 3D is 2 MPL, or my VTR-DS a pair of ASRM6's. I just feel like PGI are forcing players to the brawl, even if the sniper meta and it's tactics are still highly employable and valid.



I think "forcing people to brawl" is a little over the top when you consider that before this patch nearly everyone was PPC sniping or ppc/gauss or dual gauss sniping with the odd brawlers mixed in.

#49 Almond Brown

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Posted 05 September 2013 - 09:10 AM

View PostKharnZor, on 04 September 2013 - 05:50 AM, said:

Voted no. You cant be serious surely.


You do realize that by Voting No, you have agreed with the OP. He gotcha. Bad Troll Poll is bad...

#50 Kattspya

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Posted 05 September 2013 - 10:57 AM

View PostMrZakalwe, on 05 September 2013 - 04:08 AM, said:


So could you please enlighten me as to what is wrong with my original post?

Of course not- classic troll.

He is talking to me. But he still hasn't presented any arguments as to why macros are worth less than skill. Thin skin though, very thin and very amusing.

#51 Ghogiel

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Posted 05 September 2013 - 11:07 AM

View PostJoseph Mallan, on 04 September 2013 - 08:13 AM, said:

Agreed.
Snipers are methodical shots, they make lots of calculations and then need to fire "NOW"! A weapon charge is not a good mechanic for a Sniper weapon.

People did pretty good with gauss when it had a firing delay and lag shielded lol light mechs were still on the field.

:shrug:

#52 Lupus Aurelius

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Posted 05 September 2013 - 11:17 AM

It was a massive nerf, don't try to present it any other way.

Unless you are a congenital *****, it which case you statement makes sense....

View PostMrZakalwe, on 04 September 2013 - 05:47 AM, said:

Before you tell me they have been nerfed by the last patch I'll go over a few things.
  • They don't run very hot even with the added heat.
  • You can set a macro to fire your ERPPCs when you release the Gauss rifle button meaning you can still alpha effortlessly.
  • The projectile speeds are now actually closer to each other making a pinpoint alpha more likely.
  • Gauss charge up and PPC speed reduction makes return fire less of an issue for a poptart.
  • Non-poptart sniper builds are now weaker (As a poptart the charge time is a non-issue as you nearly always know when you will need to fire and the cooldown increase is also a non-issue).
So with those things in mind... do folks think the 2xERPPC + Gauss poptarts needed a buff? Because it just got one ;)



#53 Kattspya

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Posted 05 September 2013 - 11:51 AM

View PostLupus Aurelius, on 05 September 2013 - 11:17 AM, said:

It was a massive nerf, don't try to present it any other way.

Unless you are a congenital *****, it which case you statement makes sense....

Do you have difficulties with reading comprehension? He is saying that jump snipers got buffed relative to all other snipers. Not a buff compared to last patch or in absolute terms. Do read again and maybe try to get the silicon dioxide particles out of your internal genitalia.

Edited by Kattspya, 05 September 2013 - 11:55 AM.


#54 Devil Fox

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Posted 05 September 2013 - 03:34 PM

View PostColonel Pada Vinson, on 05 September 2013 - 07:17 AM, said:



I think "forcing people to brawl" is a little over the top when you consider that before this patch nearly everyone was PPC sniping or ppc/gauss or dual gauss sniping with the odd brawlers mixed in.


Why... they buffed the firing rate of smaller SRM's, inserted a deadstop no damage zone to the PPC and made the guass harder to use as a point weapon under 180m. Throw in the ERPPC being too hot, they in essence killed the long range snipers (8-900+ meters) which on some maps were useful, threw them down to the 600 odd range. Whilst buffing brawling based weapons of the LBX, MG, UAC5 (their a wrecking machine), SRM recharge and damage.

As for your statement everyone was dual guass or PPC/Guass snipers, I found it different on the ground with UAC5 dakka boats, and brawlers were already coming to the fore (since changes in previous patches). Now tell me you haven't had PPC's on a mech and you don't get swarmed by anything under that 90m range... people love to just charge because of the deadzone.

#55 Psikez

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Posted 05 September 2013 - 03:54 PM

Posted Image

#56 INAPPROPRIATE BEHAVIOR

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Posted 07 September 2013 - 01:33 PM

what sound? never hear it. As for a macro not for any js I can affford, GR still needs work, don'tcare for the charge time. Now I just shoot my team more offten because rasing my finger fires the bloody thing.


Sorry guys

#57 Villz

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Posted 08 September 2013 - 06:07 AM

lots of mouth breathing going on in this thread. Anyone who genuinely thinks that a 31 heat alpha for 35 damage is a buff from before is tarded ty

#58 MrZakalwe

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Posted 08 September 2013 - 11:20 AM

View PostVillz, on 08 September 2013 - 06:07 AM, said:

lots of mouth breathing going on in this thread. Anyone who genuinely thinks that a 31 heat alpha for 35 damage is a buff from before is tarded ty

So you think jump snipers are weaker now than they were before the patch? Noticed a video of yours (good video btw) where you were jump sniping but seemed to have much less return fire than normal.

Didn't look all that weak...

#59 KharnZor

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Posted 08 September 2013 - 02:11 PM

View PostKattspya, on 05 September 2013 - 10:57 AM, said:

He is talking to me. But he still hasn't presented any arguments as to why macros are worth less than skill. Thin skin though, very thin and very amusing.

0/10 for that pathetic attempt. I shouldn't have to explain it to you as its fairly obvious why a macro is worth less than skill.

#60 TOGSolid

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Posted 08 September 2013 - 03:19 PM

This is a **** thread with a loaded poll where no matter what you pick it just validates the stupid **** the OP is spewing.

What a waste of bandwidth.





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