Khobai, on 07 September 2013 - 05:47 AM, said:
I fail to see how that mechanic is anymore skill-based than what we currently have.
1) you can macro the current UACs to fire non-stop and never jam.
2) likewise, you can also macro the proposed UACs to fire non-stop and never jam (write a macro that fires it full speed until the last second before it jams then have it cut back the fire rate just enough to prevent it from ever jamming)
Any UAC mechanic that can be macrod to gain an advantage is a poor mechanic IMO. I actually like random jamming as a mechanic, because it screws with macros big time, which depend on predictable weapon behavior. The only reason random jamming doesnt work for the current UAC/5 is because single shots do nearly as much dps as double shots, but have 0% chance to jam. If you increased the cooldown of the UAC/5 from 1.1 to 1.5 it would more or less be balanced, because single shots would no longer have a huge dps advantage.
its stated i was refering to MW:LL do u even read before you type up a response?
Khobai, on 04 September 2013 - 12:38 PM, said:
Nobody has problems doing it without a macro. It has more to do with laziness than inability to do it manually. Its no different than using a macro to toggle TAG on/off instead of holding down a button to keep TAG on constantly. Seems silly not to use a macro for certain things, why do extra work, for the same end result?
Thats why macro's are banned in every single competitive gaming environment live (Goto a LoL or Sc2 tourney and start using macro's and see how the ends up). Impossible to remove in online play but i find the refinement of the process something to keep me actively focused on in the game and not dropping my focus. Plus the proof's in the pudding if you watch any of my videos you can watch from 1st person how i go about when im charging the gauss etc etc. Go put up a video of you using macro spams to gain an advantage over the 99% who aren't using it. Its kind of a redundant thing. "Hey Guis come watch the computer time the shots perfectly for me

". At that point lets start delegating the aiming to it aswell. I'll be controlling the movement and usage of the aimbot. I kind of think its at the point of why bother. Are you just trying to make yourself look better for the sake of it or are you truely devoting yourself to self improvement and refinement in your play. I guess do as you like its your choice but yeh i could think of a few not too.
Edited by Villz, 07 September 2013 - 08:27 AM.