1. The Kintaro fixes are working great and after testing my GB, 18, and 20 I am very happy with the performance of the chassis. The only performance limitation now is the driver and they can't fix that.

2. The Gauss works differently, it's not the end of the weapon just makes it a little more niche oriented (think roles and the changes already hinted about for CW). We are Mechwarriors, Aff?, adapt and overcome.
3. PPCs are hot, ERs more so. I ran my K2 last night with twin ERs to see how the heat would affect me. As longs as I didn't try to spam them constantly, the heat was manageable. Truth be told, I had been moving away from them before this patch anyway. There are still plenty of people running around flinging them all over the field and getting kills while doing it. The sky is not falling, PPC/ERPPCs are not dead.
4. HSR seems to be working, I was actually able to hit a couple of lights (DRT

5. The Orion is a long awaited chassis and is being used to good effect across all the maps, I haven't bought one myself (yet) but it appears to be another good choice for the heavy pilots.
To sum it up, there are a lot of things to like about the direction this patch takes the game. Most of you probably did not like the way things worked in the beginning but you figured out how to make it work, you can do it again. You stuck with it this far and we all (well most of us) want this game to succeed so let go of the little stuff, focus on the big picture and lets have fun out there.