Zuesacoatl, on 05 September 2013 - 12:51 AM, said:
i hate to say it, but good riddance to those that rage quit. I was getting so tired of seeing the whining and crying on these forums. Honestly, the game is better for it. All they did was bring forum moral down because not everyone had the same views as them, and PGI understood this and tried to make a game that suited a bigger group of players than just us core audience, nothing wrong with that. They gave this great community a bad name, in all my years playing BT/MW on TT/PC/Jaguar(yes, i owned the atari jaguar version of mw, it was awesome) this has been the worse community experience I have ever had. It was not about the community, just about one group of players that wanted to play one style of game with no room for compromise. Hopefully the louder and more disruptive ones stay away, and this community can grow once again to being a fun loving group of people enjoying one thing in common, stompy robots in the lore of BT.
While you might like a nice small close community, how do you think PGI thinks about this. They are in it for the money, and low playercount: abandoned projects. They have alienated a lot of their playerbase, and this is now starting to show a lot. If not enough players play to pay for the developer's maintenancecost (if the game is out of "beta", they need less dev's and content), servercosts, managercosts and cost for anyone who funds their studio, -AND- make a profit, then the game will not be able to be played a lot longer. So while what you think is best for a community (in which you are completely correct, a good community is where everyone enjoys the same thing without growing too large), is ultimately the deathpenalty of a game.
These kind of games thrive on the feedback from their community (untill you are successfull enough that you will retain enough players anyway, for which you need a vast playerbase, a lot more than what they have now) and by alienating that community, i fear for the future. I love "big stompy mechs" since i first saw battletech around 1990, played MW 1, 2, 3, tabletop roleplay, trading card game, but somehow, i find this game missing something. We have almost no content, the developers have plain out lied to us. I love the game/franchise, but i have little faith left in PGI.
Edited by IC Rafe, 06 September 2013 - 05:07 AM.