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3D Shadowcat With Terrain


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#1 Joe3142

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Posted 05 September 2013 - 03:54 PM

Started to make a model of the ShadowCat and have finished it and textured it, but did not want to have too many faces and verts on it, and have also textured the model. Also, I have had a go at making terrain where eventually I'd like to get a few more mechs modelled up and maybe some tanks and have a little battle going on, but probably wont animate it, just render it. Also insted of using the original blender render engine thing, I have downloaded a free plugin which seems to make renders look a lot better, but Im still experimenting with that so that stuff looks half decent :/

Also noticed that there is a fair amount of grain in the sky, dunno why that is but its annoying.

Edited by Joe3142, 26 September 2013 - 08:00 AM.


#2 Horned Owl

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Posted 05 September 2013 - 04:57 PM

Looks awesome. Perhaps some motion blur on the projectile would really help. More rocks and junk on the ground too.... but overall a really awesome so far.

Mech doesn't looks too bad either. It looks rather low poly, which is not a bad thing by any stretch. How many polys is the mech anyway, and what program did you use to make it?

#3 Citizen Erased

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Posted 05 September 2013 - 05:19 PM

yay ! My favorited medium mech ever ! Really nice rendered





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