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Anti Aliasing Fix?


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#1 Pyropete

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Posted 05 September 2013 - 09:15 PM

I had been away from the game for about a year, and when I logged back in tonight I noticed this game looks like something from 15 years ago.

This definitely isn't close to how it was when I logged off last September. Is there a fix to get this working again? The last threads I could find on this issue were back in April, so I assume there is a fix yet?

#2 Goose

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Posted 06 September 2013 - 01:02 AM

O_o

I'm not tracking you: You think there's an AA problem because something looks …?

#3 Catamount

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Posted 06 September 2013 - 09:21 AM

As far as I know, AA is working exactly as intended. If you want a stronger AA effect, I think there's a way to enable an edge-detect filter, but don't ask. As it is, it looks fine, imo, so I don't see why there's some huge push for more AA.

Also, 15 years? If you're MWO game looks like this

Posted Image

Then you seriously need to consult PGI, because your game setting problems are worse than we can help you with :D

#4 Pyropete

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Posted 07 September 2013 - 11:22 PM

View PostGoose, on 06 September 2013 - 01:02 AM, said:

O_o

I'm not tracking you: You think there's an AA problem because something looks …?



It looks pretty much like the pic above and I have all the graphics options maxed.

Directx is greyed out and 3d vision mode is greyed out. All the edges are VERY jagged and the mountains look like blue blocks when I am at a distance.

Edited by Pyropete, 07 September 2013 - 11:26 PM.


#5 Pyropete

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Posted 07 September 2013 - 11:31 PM

Posted Image


This is a screenie of basically how the edges look and the blue blocks in the distance. I am trying to surch for a fix but have been unable to find one.

Edited by Pyropete, 07 September 2013 - 11:36 PM.


#6 Bootsock

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Posted 07 September 2013 - 11:50 PM

That's clearly a bug and not a failure of anti-aliasing. I've actually seen the same thing happen once during the movement tutorial which suggests it crept in at the last patch.

Presumably you will have already tried to solve this by logging a ticket (under "support"), and tried the repair tool?

#7 Goose

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Posted 08 September 2013 - 12:04 AM

That always happens on that map in the training grounds. It's a Known Bug™, and some day, when they run out of bigger fish to fry, they'll look into it …

The rest of the game looking bad? I've spent a year outsmarting myself with nVidia Inspector on the AA front: Just turn it on in-game, and don't %$# with the driver overrides …

#8 Pyropete

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Posted 08 September 2013 - 12:17 AM

10charssss

Edited by Pyropete, 08 September 2013 - 12:41 AM.


#9 Pyropete

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Posted 08 September 2013 - 12:41 AM

I fixed it. I just reinstalled my nvidia control panel and removed/reinstalled my video drivers. I assume between last year when I played the game and today something glitched with my drivers. They were up to date but the reinstall fixed it.

#10 Major Starscream

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Posted 12 September 2013 - 09:16 AM

Well I can say that you are not the only one. All my Mech in Mechbay and all Mech in game textures have switched to some sort of blurry resoution. I've reinstalled my game, reinstalled my video driver but the problem hasn't been resolved yet. This happened after the last crack...erm update. I'm runing game on max details with ATI 5850 graphic card.



Any help on resolving this is appreciated.

Here's a sample of my X-5 Cicada textures:

Posted Image

Edited by Major Starscream, 12 September 2013 - 09:19 AM.


#11 Catamount

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Posted 12 September 2013 - 10:14 AM

Have you tried just turning textures down and then back up?

#12 Major Starscream

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Posted 12 September 2013 - 12:57 PM

I've done just about everything I could except reinstalling my OS, which I'm not going to do. I'm rather gonna tell them to give me back my money.





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