Koniving, on 06 September 2013 - 07:06 PM, said:
ECM should have / could have been changed very early on in its implementation as a part of information warfare, and given the theme of lies and deception through the use of ghost targets and target multiplication as well as information jamming rather than the theme of invisibility. Remember that information warfare is one of the founding principles of the game which has essentially been lost.
But take those as unhashed out ideas I came up with based on a mixture of real ECM (which can't mask you, only have you misread as being somewhere else.
In the Battletech source material, Guardian ECM does in fact have the ability to generate ghost targets. It creates a penalty to shoot against a 'Mech running in the mode but the explanation of why is because it confuses weapons locks and a pilot has to cycle through false targets to locate the actual target to get targeting data for.
Beagle Active Probe is suppose to be able to see through Ghost Targets; Beagle in turn is suppose to have an expanded utility and function somewhat like how seismics work currently in MWO, allowing targets to be detected beyond LOS and allows a unit to "probe" an enemy to find more detailed information (complete armor level, weapons locations, ammo locations, heat level). ECM blocked Beagle's ability to detect targets outside of LOS, and probe for more data.
Beagle was suppose to function as a more expanded sensor system, ECM existed to block it. In this game, ECM blocks all sensors, Beagle now counters it.
I think the information warfare pillar would have been a lot more fun if the standard template for electronic warfare was used rather than transforming it into an on-off switch for guided weapons.