Jump to content

Ilya Ballistics Question


  • You cannot reply to this topic
38 replies to this topic

#21 SolCrusher

    Member

  • PipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 626 posts
  • LocationEast Coast

Posted 14 September 2013 - 06:22 AM

View PostHBizzle, on 13 September 2013 - 09:13 PM, said:

Trip UAC5s all day and all night. Want to try that LBX-10 3 build.


I haven't ran it since the tightening of the LBX spread, but I use to hunt lights with it when the Illya first launched. With the increase in crits any exposed IS means that mech is dead. Doesn't usually matter what color if there's no armor they're a victim.

Also remember most people store ammo in their legs so I crit seek ammo explosions by legging. Hit a leg with 3 medium lasers once or twice then hit them with the LBXs. It's great when a mech goes down from 1 leg getting blown off.

Ammo Explosions for the win!

#22 Satan n stuff

    Member

  • PipPipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 3,508 posts
  • LocationLooking right at you, lining up my shot.

Posted 14 September 2013 - 09:01 AM

Dual Gauss + ER PPC isn't on the list? Works just fine if you know how to use the Gauss, but it's somewhat slow and fragile.

#23 Shakespeare

    Member

  • PipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 429 posts
  • LocationGainesville, FL USA

Posted 14 September 2013 - 09:32 AM

View PostB1zmark, on 13 September 2013 - 02:09 AM, said:


If you aren't firing all 3 simultaneous, on cooldown, you are missing out on a lot of potential dps. It doesn't mater how late into the cooldown you fire, the chance to jam is always the same. You may as well fit AC5's and use chain fire since you will be loosing very little dps but getting back 3 tons which will let you run larger energy weapons that more than make up for the minimal DPS loss of the AC5'sx.

If you use uAC5's you always fire them ALL of them at the same time, never stop firing and ignore the jam warning light. It's a brute force weapon that even assault mechs back away from - trying to add finesse just weakens their strongest role: Blitzkrieg.



This is going to be the new 3x UAC5 if it gets nerfed :)


Edit: yeah, total brain-fart, I meant stagger fire - 1-2 per group, to get used to the timing. But you're absolutely correct, all-at-once is the way to go for highest potential effect on target.

#24 Laban

    Rookie

  • The Covert
  • 5 posts

Posted 14 September 2013 - 07:12 PM

I have 2 builds I use with my Ilya that I really like.

1 AC 20
1 LBX 10
2 Medium lasers

And a 2nd longer range setup of
1 AC 20
1 AC 10
2 Medium lasers.

For me it worked out better than the ultras, or other gimicky builds... and I had enough ammo to feel useful all through a match.

#25 Yelruh

    Member

  • Pip
  • Elite Founder
  • Elite Founder
  • 14 posts

Posted 14 September 2013 - 11:05 PM

3x LB10X is where its at. Chain fire scares everyone off (and helps manage your heat). Lights tend to run away once they realise you're hitting them every circle they do. The damage output at range is still excellent.

Drop the med lasers with a 3x LBX build. The extra firepower is nice, but trips you into shutdown everytime you actually need them, which is dangerous.

I run a XL210, endo steel, 10 DHS, 3x LBX, full armour, and as much ammo as I can cram in. I only run 69 tonne, but thats because I run out of slots.

If I get left on my own, I only do approx 300 damage, usually with at least one kill, but if I stay with the group, I average 8 to 900 damage with 3 or 4 kills. Also depends who the enemy is looking at too, I usually stay 20m or so behind and watch when I fire to avoid shooting friendlies.

Edited by Yelruh, 14 September 2013 - 11:06 PM.


#26 Shae Starfyre

    Member

  • PipPipPipPipPipPipPipPip
  • The Widow Maker
  • The Widow Maker
  • 1,429 posts
  • LocationThe Fringe

Posted 17 September 2013 - 05:36 AM

2 UAC5, 1 AC20 and 1 ML - it ain't easy, but it is rewarding (requires a STD 200 Engine). Do not use Arm Lock (against popular opinion) because it allows you to twist faster (perspective), arm mounted weapons arrive first (fire) and then the ac20 lines up (fire).

ML is for evaluating terrain mostly to see if the AC20 will clear, and for a little extra damage.

I have piloted the exact configuration for over 700 games, before and after the UAC5 buff, but because of the limited ammo (3 tons for ac20, and 4 tons for the UAC5) you have to use judicial firing discipline.

UAC5 will get nerf'd, this beast will still be a strong fall back support defense platform.

Recommended Modules when mastered: Seismic, 360 Sensors, and Target gathering - I like the 360 better than the extended lock on (can't remember the name), because the idea of this build is to aim at the weak points, not spot and hold targets for long distance fire support, but to maintain YOUR target.

Edited by Aphoticus, 17 September 2013 - 05:39 AM.


#27 Mr Andersson

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 217 posts

Posted 17 September 2013 - 06:29 AM

Just because you can:
http://mwo.smurfy-ne...d9a046b9a649401

#28 Punk Oblivion

    Member

  • PipPipPipPipPipPip
  • The Scythe
  • The Scythe
  • 352 posts

Posted 17 September 2013 - 08:36 AM

^^^ I actually liked having 2 LBX10's and 1 AC10. AC10 in the chest for better access to long range shots while peaking over hills.

#29 Shiro Matsumoto

    Member

  • PipPipPipPipPipPip
  • The Boombox
  • The Boombox
  • 492 posts
  • Locationon "The island"

Posted 19 September 2013 - 12:21 AM

Tried: 1x Ac/20, 2x MG, 2x M-Laser, 1x ER-L-Laser.. Std 280 Engine, Full Armour.. sounds weird but works fine.

http://mwo.smurfy-ne...e9fb1ced8858328

#30 wickwire

    Member

  • PipPipPipPipPipPipPip
  • 741 posts
  • LocationIgnoring The Meta Since 2012

Posted 21 September 2013 - 02:09 PM

View PostSolCrusher, on 12 September 2013 - 04:29 PM, said:

3 LBX 10 + 3 medlaser brutal!

is that even possible??

#31 GMAK

    Member

  • PipPipPipPipPip
  • 188 posts
  • LocationMontréal

Posted 21 September 2013 - 03:05 PM

View PostOdd Thomas, on 09 September 2013 - 05:47 AM, said:

Have an Ilya. Usually shoot from mid-range to close. Occasionally from long range.

Should I go 3 X AC5 ; 2 X AC10; 3 X AC2 ? UAC5's keep jamming on me....

Also, is it best to chainfire or not?

Thanks

edit: meant 3 ballistics. was just working on Jager, so....



I prefer 2 ac10 with laser.

My best build is a Fireband with 2 ac10 and 4 medium laser.

Ac2 heat too much, but they are not that bad. I have a jagger with 3 ac2 and 4 medium laser.

I tried the dual ac5 too and it was good. I think the 3x ac2 is better.

#32 Kargen

    Member

  • Pip
  • 16 posts

Posted 23 September 2013 - 07:59 AM

View Postwickwire, on 21 September 2013 - 02:09 PM, said:

is that even possible??


Its possible, but the mech will be very slow....too slow for me

View PostJohn McFianna, on 19 September 2013 - 12:21 AM, said:

Tried: 1x Ac/20, 2x MG, 2x M-Laser, 1x ER-L-Laser.. Std 280 Engine, Full Armour.. sounds weird but works fine.

http://mwo.smurfy-ne...e9fb1ced8858328


I like that.....I think I will try it out.

I have been struggling with my Ilya - every build I come up with involving 3 x LBX10 is far too slow for me, and anything with 2 x LBX-10 or 2 x AC10 can be done better and faster in my Cat-K2 *and* in theory the CTF-3D (although I don't own the 3D yet).

So that leaves me with AC20 builds. Yours looks good, although Id probably drop the AMS for a faster STD engine...but thats just personal preference.

#33 GrandKlaive

    Member

  • PipPipPip
  • Elite Founder
  • Elite Founder
  • 63 posts
  • LocationTexas

Posted 23 September 2013 - 08:16 AM

I run mine with 2 LBX's and 3 medium lasers, but I have layout for a 3 LBX that I haven't used. You only have as much ammo as the 2 LBX, and not sure if its worth adding the third. But, I do pretty good with the 2 and 3 med lasers.

#34 Hallbor

    Member

  • PipPip
  • 44 posts

Posted 23 September 2013 - 08:43 AM

You can fit the 3x lbx+3x med-laser in the Ilya. And make it relatively fast as well.
I drive mine like this: http://mwo.smurfy-ne...ec1c77d01ab9b08

3x LBX with 5 tons of ammo
3x med-laser
280 XL engine
I had to reduce the armor of the legs to 33 and in the arms to 38/44 but that is no problem. In the time i have used the Ilya i only got legged once i believe. And i pretty much never loose my arms either. I get killed long before with a torso hit.

The 5 tons of ammo are a bit less than i would like but if you are careful they are enough most of the time and you are pretty fast in you mech (71,3kph). And you always have the 3 med lasers to help with the 1 or 2 enemies that might be left by that time

But if you want more ammo and keep the laser you can reduce the engine to 265 or so and add 1 more ton. That would mean 6 tons (2 for each weapon) and that should be enough. You still make 67,5 then.

#35 wickwire

    Member

  • PipPipPipPipPipPipPip
  • 741 posts
  • LocationIgnoring The Meta Since 2012

Posted 23 September 2013 - 09:08 AM

View PostHallbor, on 23 September 2013 - 08:43 AM, said:

You can fit the 3x lbx+3x med-laser in the Ilya. And make it relatively fast as well.
I drive mine like this: http://mwo.smurfy-ne...ec1c77d01ab9b08

3x LBX with 5 tons of ammo
3x med-laser
280 XL engine
I had to reduce the armor of the legs to 33 and in the arms to 38/44 but that is no problem. In the time i have used the Ilya i only got legged once i believe. And i pretty much never loose my arms either. I get killed long before with a torso hit.

The 5 tons of ammo are a bit less than i would like but if you are careful they are enough most of the time and you are pretty fast in you mech (71,3kph). And you always have the 3 med lasers to help with the 1 or 2 enemies that might be left by that time

But if you want more ammo and keep the laser you can reduce the engine to 265 or so and add 1 more ton. That would mean 6 tons (2 for each weapon) and that should be enough. You still make 67,5 then.

brilliant! i gotta try that. would prolly downgrade the engine like u said and remove the arm laser to fit even more ammo though

edit: first match in your loadout (the xl265 is too expensive for me at the moment):

Posted Image

Edited by wickwire, 23 September 2013 - 10:11 AM.


#36 Chillicon

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 740 posts
  • LocationNRW, Germany

Posted 24 September 2013 - 12:28 PM

Triple ac10 with 90 Shots oft Ammo. No other Weapon! Maybe u could strip so me armor 4 Moore ammo. I think 120 shots could work...

#37 Flak Kannon

    Member

  • PipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 581 posts

Posted 24 September 2013 - 03:36 PM

I have crushed for a long time with 3 UAC 5's.

Go bored.

Built a 3 LBX10 Ilya and had so much fun with it.

Do what you like, but know that your success with any weapon type is more defendant on your pilot ability than the weapon it's self.

If you bad with UAC5's then you'll be bad with anything, and vice versa.

#38 Arete

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 390 posts

Posted 25 September 2013 - 06:06 AM

I've fiddled around with all different configs lately, and I keep going back to 3xAC5 + 2xLL with a STD 200 engine.

The Ilya works best as a fire support for the assaults/brawlers anyways, so it doesn't matter that much that it's slow. AC5 gets more ammo per ton than UAC5, and is lighter. So shitloads of ammo, check. 2xLL means you're still combat effective even if you manage to use all the ammo. STD engine boosts survivability, especially since enemies at higher Elo are quite good at ripping off the side torsos (and I've lost count of how many times a happy enemy pilot triumphantly overheats to get my side torso only to realise that I didn't have an XL and gets ripped to shreds while shutdown).

Optionally you can take some ammo out of it and upgrade the engine/get more heatsinks to get better cooling for the LLs. It's a matter of taste.

#39 NRP

    Member

  • PipPipPipPipPipPipPipPipPip
  • Fire
  • Fire
  • 3,949 posts
  • LocationCalifornia

Posted 25 September 2013 - 08:04 AM

3 UAC/5s on an Ilya isn't a "cheese" or "FoTM" build. It's been the premier build for the Ilya since day one.

The UAC/5 jamming thing is annoying, and how well you like this build depends on your tolerance for annoyance. When it works, it's unbeatable. But sometimes, it seems like it never works.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users