

Why Doesn't Armor Matter In Mwo?
#1
Posted 08 September 2013 - 09:03 PM
#2
Posted 08 September 2013 - 09:14 PM
#3
Posted 08 September 2013 - 09:17 PM
But back to your post. Yes pin point accuracy is hurting the game. But so is how fast damage is delt in MWO. In short Battletech has 10 second turns. MWO does damage twice as fast but its heat sinks still operate at table top values. And that is a reason why the game has so many balancing issues other than the fact its MechWarrior and MW has never been balanced.
Edited by Hexenhammer, 08 September 2013 - 09:21 PM.
#4
Posted 08 September 2013 - 09:19 PM
lockwoodx, on 08 September 2013 - 09:03 PM, said:
What?
#6
Posted 08 September 2013 - 10:57 PM

Edited by PappySmurf, 08 September 2013 - 11:11 PM.
#7
Posted 08 September 2013 - 11:06 PM
#8
Posted 08 September 2013 - 11:17 PM
Unspeakable Cuteness, on 08 September 2013 - 11:06 PM, said:
This is so funny take any mech in MWO try to move right to left and accelerate? your just a slow sluggish target even with a Xl engine.


Edited by PappySmurf, 08 September 2013 - 11:32 PM.
#9
Posted 08 September 2013 - 11:30 PM
I pilot an assault mech and unless I've done something incredibly dumb and get focussed by 5+ people it takes ages to bring me down (far more than 3 alphas).
#10
Posted 08 September 2013 - 11:31 PM
But all that said...
Unspeakable Cuteness, on 08 September 2013 - 11:06 PM, said:
I am always amazed by all the people that never take damage and are never targeted by enemies because they win matches by staying in cover the entire time and only engaging enemies that have turned their back to them.
---
Hyperbole, strawmen and who else what not... Can we get some more honest, intellectual discussion in these forums, please? Maybe then we at least have a chance that our concerns don't fall on deaf ears and some of our suggestions are taking seriously by the devs?
Edited by MustrumRidcully, 08 September 2013 - 11:34 PM.
#11
Posted 08 September 2013 - 11:58 PM
MustrumRidcully, on 08 September 2013 - 11:31 PM, said:
Those are rare, cuz most of the honest intelectual people are spending their time playing rather than soapboxing. I myself am only here cuz I spent well over 3 hours enjoying myself in the game earlier and I think I'm done for the day. Will be back to play more tomorrow.
#12
Posted 09 September 2013 - 12:25 AM
Unspeakable Cuteness, on 08 September 2013 - 11:58 PM, said:
QFT man. The forums have pretty much gone to the slumps with threads of suggestions that don't think about consequences. I read the Game Balance forums more for lulz than any serious thinking. Even then I have to get out from time to time because of the toxic nature of the forums.
If anything, I'd say PGI should reset the forums for launch. The toxic pools are just getting a bit too radioactive. Must be all those reactor meltdowns.
#13
Posted 09 September 2013 - 12:32 AM
lockwoodx, on 08 September 2013 - 09:03 PM, said:
ok... so why bother with armor then?
would love to see how long it takes machinegun spider to rip you apart

and yea i would love to see those macro you mention... so far the macros i know about and were worth it were for mega dakka acs (wheter 2 or 5), uac5 neverjamming, and maybe now for gauss
one thing for ya man... learn to spread the damage or dont play mechs that explicitly require facing enemy 100% of time
#14
Posted 09 September 2013 - 01:21 AM
lockwoodx, on 08 September 2013 - 09:36 PM, said:
Some mechs are at a greater disadvantage than others, and macro spammers who abuse the game vs all mechs, abuse them even more due to that disadvantage. I'm sorry you misunderstood the statement.
Huh??
I think i am even more confused right now.
Any way.. I did strip most armour of my mech once just for the lulz... How do i put this... It matters.. It matter a lot. Try it for your self OP, heck just doing such a simple thing as taking half of it out and you will be whipped so hard that your future grandchildren will feel it,
#15
Posted 09 September 2013 - 03:16 AM
lockwoodx, on 08 September 2013 - 09:03 PM, said:
Abuse? You mean by lowering the DPS to get a consistent firing rate?
Edited by Farix, 09 September 2013 - 03:17 AM.
#16
Posted 09 September 2013 - 04:34 AM
lockwoodx, on 08 September 2013 - 09:36 PM, said:
Some mechs are at a greater disadvantage than others, and macro spammers who abuse the game vs all mechs, abuse them even more due to that disadvantage. I'm sorry you misunderstood the statement.
And please tell me what weapons are used with macros. Because even the UAC5 doesn't benefit from them that much and none of the other weapons need them. I want examples.
Edited by NamesAreStupid, 09 September 2013 - 04:34 AM.
#17
Posted 09 September 2013 - 04:44 AM
#18
Posted 09 September 2013 - 04:47 AM

The only weapons being macro'd are UAC/5s and AC/2's... Both of which require maximum facing exposure to benefit from and as such makes them an easy target. Not to mention both have range drop-off and must be lead on a moving target (not standing still with their proverbial thumb up one's butt) and as such hitting the same hit-box with pinpoint accuracy is a Herculean effort for all but the most skilled pilots.
Summary: OP is fishing for support against a premise that doesn't exist.
Edited by DaZur, 09 September 2013 - 04:49 AM.
#19
Posted 09 September 2013 - 04:58 AM
Edited by CapperDeluxe, 09 September 2013 - 04:58 AM.
#20
Posted 09 September 2013 - 05:03 AM
DaZur, on 09 September 2013 - 04:47 AM, said:

The only weapons being macro'd are UAC/5s and AC/2's... Both of which require maximum facing exposure to benefit from and as such makes them an easy target. Not to mention both have range drop-off and must be lead on a moving target (not standing still with their proverbial thumb up one's butt) and as such hitting the same hit-box with pinpoint accuracy is a Herculean effort for all but the most skilled pilots.
Summary: OP is fishing for support against a premise that doesn't exist.
Without a doubt.... Lets see if I throw a couple hot button issues into my statement, I might get more support.
Couple things on macros though....
The only weapon in the game that actually benefits from a macro is the UAC5, and this is only to keep it from jamming. With the lowered chance to jam, its less important than what it once was. I run 3 weapon groups for my UAC5s on my Ilya. All together, max DPS until they jam. Chain fired, ammo conservation mode. Macro fired, consistent high DPS.
The AC2 macro {Scrap} only really does one thing: make a very cool sound. Your better off just firing all AC2s together. I never understood why people were so up in arms about this.
Gauss macro doesnt really help, and is more of a crutch for bads.
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