

So Is The Orion Actually Good, Or?
#1
Posted 11 September 2013 - 05:07 AM
#2
Posted 11 September 2013 - 05:35 AM
plus its the heaviest heavy
there are a few fun looking variant as well.. im looking forward to trying out the VA
although there are those that always say something like there's nothing it cant do that a victor can do better. idk about that .. personally I hate the victor
#3
Posted 11 September 2013 - 05:40 AM
Native, on 11 September 2013 - 05:35 AM, said:
plus its the heaviest heavy
there are a few fun looking variant as well.. im looking forward to trying out the VA
although there are those that always say something like there's nothing it cant do that a victor can do better. idk about that .. personally I hate the victor
That's my problem. I own 2 victors, was gonna get a third. I don't really like jumpjets though, i really only use em to climb hills on the mountains map. I was thinking of making a 2x LBX protector and using it as a brawler monster. But if the Victor is just 5 tons more and has a clearly harder to hit chassis... well...
#4
Posted 11 September 2013 - 06:11 AM
If the side of that CT box is considered part of the side torso, then good, if not, I'm not going to waste my time. I'm sick of Mechs with {Scrap} CT hitboxes that stick out and are easily destroyed from the side despite "twisting."
I'm tempted to try it, since the orion was my main Mech to use in MW3.
Edited by General Taskeen, 11 September 2013 - 06:15 AM.
#5
Posted 11 September 2013 - 06:16 AM
Over all a fun mech imo. great for your jack of all trade builds with most variants.
Edited by Native, 11 September 2013 - 06:17 AM.
#6
Posted 11 September 2013 - 06:18 AM
LB10x Build
Dual UAC/5 Build
With the Victor I have speed and manuverability as well as pretty solid hardpoints on the arms. Since you are stripping the JJs from your Victors you might enjoy the Orion more. The Orion can handle losing an arm or torso and still have most of it's weapons, Victors lose an arm and you lose either energy points or your ballistic weapon(s).
With the Orion try to spread the damage by torso twisting when under fire or your fat chest is going to go down fast.
#7
Posted 11 September 2013 - 06:22 AM
General Taskeen, on 11 September 2013 - 06:11 AM, said:
While playing/fighting Protectors, it felt like I was an Awesome with a puffy chest that could get shot from the side. I need to have a friend join a game with me and shoot the mech to see where teh hitbox lies. If I fight an Orion with my AC/20 Victor....I know exactly where all of my rounds will land on that mech... the CT.
#8
Posted 11 September 2013 - 06:56 AM
#9
Posted 11 September 2013 - 07:38 AM
They all did pretty good. The K I plan to set up with an AC/20, 2xML, and 2xSRM6 or pretty much the mini Atlas.
#10
Posted 11 September 2013 - 07:47 AM
Would anyone recommend it over a Cataphract? I'm trying to decide between the two.
#11
Posted 11 September 2013 - 09:02 AM
Napes339, on 11 September 2013 - 07:47 AM, said:
Would anyone recommend it over a Cataphract? I'm trying to decide between the two.
Absolutely. I hated the Cataphract when I tried it. Couldn't get a good game out of it for the life of me. Protector, on the other hand, has been getting me some good games just out of the box. All I did to modify it was add Endo-Steel to put in a couple Heat Sinks in the engine and an AMS and kept the stock loadout otherwise. It's been fun.
#12
Posted 11 September 2013 - 09:05 AM
Here is what i have planned for building
Leo
Taurus
VIrgo
Aries
The names are all from mobile suits from Gundam wing.
Yesh
i like deez builds
#13
Posted 11 September 2013 - 09:14 AM
if you want a straight ac20 brawler, you can fit 5 ML on the phract 1x but only 4 on the orion-k - on the other side, you can add some srms for mor alpha, but that'll make it a hot mech.
At the moment i have protector and -K and i'm struggling which should be the third. I wanted the VA for those 4 missile slots on the arms but i can't get a decent loadout with an XL360 (and with good cooling, of course).
The M looks meh... and the V... i don't know what to do with that.
#14
Posted 11 September 2013 - 09:14 AM
For me, the Orion feels like a small assault, while the Victor feels like a large heavy.
#15
Posted 11 September 2013 - 09:21 AM
Fun mech, i play it with max engine 2 ppc uac5 and srm6, or 2 large laser and the rest.
#16
Posted 11 September 2013 - 09:55 AM
627, on 11 September 2013 - 09:14 AM, said:
if you want a straight ac20 brawler, you can fit 5 ML on the phract 1x but only 4 on the orion-k - on the other side, you can add some srms for mor alpha, but that'll make it a hot mech.
At the moment i have protector and -K and i'm struggling which should be the third. I wanted the VA for those 4 missile slots on the arms but i can't get a decent loadout with an XL360 (and with good cooling, of course).
The M looks meh... and the V... i don't know what to do with that.
Here is how I am gonna set up my V:
http://mwo.smurfy-ne...b72c6d89c07ec67 or
http://mwo.smurfy-ne...bfd9053ba02d596
#17
Posted 11 September 2013 - 11:46 AM
ferranis, on 11 September 2013 - 09:21 AM, said:
Ah, so this means I won't be touching the Orion until they fix that dumb CT hitbox logic. If you're really saying that center box, when hit from the side, registers as CT damage, then I ain't wasting my time on it.
Got burned on the stupid Blackjack, Dragon, and Awesome CT boxes. Never again.
If PGI really intends a player to stick an XL in a Mech just to mitigate stupid hitboxes, then these Mechs are just harder when using them in stock configs like I do.
#18
Posted 11 September 2013 - 11:55 AM
#19
Posted 11 September 2013 - 01:25 PM
No it is not worth it. The CT is RIDICULOUS for a mid range heavy. It's Kintaro 2.0.
Stick with your Victors.
#20
Posted 11 September 2013 - 02:20 PM
its CT all over the place
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