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Balanced Mechs


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#1 Corvus Antaka

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Posted 11 September 2013 - 12:06 PM

The griffin has all of it's guns on the right side. nothing on the left. while this may be tabletop, i feel that for a game this needs to be adjusted, mechs like this will be crippled, 1 side torso tear off and you have a running AMS machine.

for the sake of game balance plase make sure every mech has at least 1 hardpoint on each side of the mech, ie the griffin even just 1 energy point in the head or the side torso or other arm would make this mech a lot more appealing.

#2 Angel of Annihilation

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Posted 11 September 2013 - 12:15 PM

On one hand I agree that this is going to be a major challenge for the Griffin but at the same time if you change things to "balance" the mechs you run the risk of losing diversity. Keep in mind, balance mean making the same.

That being said, mechs need to all have unique challenges assoicated with them to keep things from becoming too similar. The Griffin might very well be a death trap or good pilots might be able to use the fact they can use their entire left side as a shield. We won't know until they come out however so I think we are jumping the gun asking for a change right now.

On the other hand, PGI could actually release mechs for testing on the Public Test server like WoTs does so people could actually test and input feedback prior to the mech being released for use though I think that might make too much sense so obviously PGI won't ever do it.

#3 Khobai

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Posted 11 September 2013 - 12:18 PM

Mechs are already too similar as is. I actually like that the Griffins hardpoints are all on one side. It means you have to pilot it differently from other mechs.

Although honestly I think the Griffin is a **** of a mech and no amount of hardpoint rearrangment is going to change that.

#4 John Buford

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Posted 11 September 2013 - 01:30 PM

All of the weapons on the Griffin's right side might be a bonus. It looks to be quick and it has jump jets so with everything all on one side it doesn't have to expose itself much. Plus a standard loadout for a Griffin is a PPC and LRM both long range weapons. Guess we will have to just wait and see.

#5 Agent 0 Fortune

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Posted 11 September 2013 - 01:46 PM

I don't think it will be bad at all. I have seen a number of YLWangs do a great job of protecting their gun arm by exposing their left side only.
I tested this on a Cataphract CTF-3D with an AC20 + LB10x build with all the guns on the right side. It worked well, just keep that left torso to you enemies when you aren't shooting. Plus if you need to shoot around a corner you don't have to expose your whole mech.

#6 DeadlyNerd

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Posted 11 September 2013 - 02:07 PM

Give the CTF-4X 2 energy HPs on shoulders while you're at it.

Mech was designed like that in BT, and so it shall remain. There's a reason behind everything.

#7 Livewyr

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Posted 11 September 2013 - 03:46 PM

That's also an advantage. (Wanna fire all the dakkadakka pew pew? You need only stick half of your mech out- meaning less time to get all weapons to bear, less time getting fully behind cover..)

#8 John Buford

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Posted 11 September 2013 - 03:52 PM

View PostLivewyr, on 11 September 2013 - 03:46 PM, said:

That's also an advantage. (Wanna fire all the dakkadakka pew pew? You need only stick half of your mech out- meaning less time to get all weapons to bear, less time getting fully behind cover..)



Yup and with a quick Torso twist you can take the damage on your left side.

#9 Navy Sixes

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Posted 11 September 2013 - 04:02 PM

View PostJohn Buford, on 11 September 2013 - 03:52 PM, said:



Yup and with a quick Torso twist you can take the damage on your left side.


Agreed. Isn't the left side the one with that kick-*** shoulder shield? Griff and Wolverine look to run like Cents. 5 ton heavier Cents. 5 ton heavier Cents with JJ...

#10 John Buford

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Posted 11 September 2013 - 04:07 PM

View PostTycho von Gagern, on 11 September 2013 - 04:02 PM, said:


Agreed. Isn't the left side the one with that kick-*** shoulder shield? Griff and Wolverine look to run like Cents. 5 ton heavier Cents. 5 ton heavier Cents with JJ...



Yup pretty sure it is.

#11 Royalewithcheese

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Posted 11 September 2013 - 04:41 PM

Asymmetry is stronk, because you can use half your robot as a shield. It's a big part of why the Highlander works so well, for instance.

#12 Khobai

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Posted 11 September 2013 - 05:09 PM

Yes asymmetry is strong. But youre all losing sight of the fact the griffin is not strong, its a weaksauce mech, with terrible hardpoints, improper scaling, and its pretty much inferior to every other mech in its tonnage bracket.

And no it is not a 55 ton cent, because it doesnt have the center torso hardpoints, that allow a cent lose both its side torsos and still do damage to you. There still is no 55 ton replacement for the centurion.

#13 Royalewithcheese

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Posted 11 September 2013 - 05:22 PM

View PostKhobai, on 11 September 2013 - 05:09 PM, said:

griffin is not strong


Sure, it's a Medium.

#14 Navy Sixes

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Posted 11 September 2013 - 06:41 PM

View PostKhobai, on 11 September 2013 - 05:09 PM, said:

Yes asymmetry is strong. But youre all losing sight of the fact the griffin is not strong, its a weaksauce mech, with terrible hardpoints, improper scaling, and its pretty much inferior to every other mech in its tonnage bracket.

And no it is not a 55 ton cent, because it doesnt have the center torso hardpoints, that allow a cent lose both its side torsos and still do damage to you. There still is no 55 ton replacement for the centurion.


Man, Khobai, you never have anything nice to say :).

As far as weaksauce, you are of course entitled to your opinion based on your style of play, Mr. Grumpypants, but I don't think other people with different styles of play should take your assessment as the absolute fact you present it as.

You're right, it doesn't have center torso hardpoints. But a pilot who can keep the enemy hitting their empty side can still soak up a lot of damage. Wolv' has that energy slot in the head though. Cent has a second slot, but meh, 1 med laser or two, you can still lose a lot of mech and still be in it. And the Griff has more armor than the Cent. JJ will, in my opinion, make a world of difference. As far as scaling goes, I haven't seen anything official on where it sits yet, but then I haven't really been looking, so I don't know how true that is. I've seen worse hard-point placements, but again that's a matter of my opinion/play-style and really can't be stated as absolute fact.

#15 Khobai

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Posted 11 September 2013 - 06:54 PM

Quote

Man, Khobai, you never have anything nice to say


Actually the Wolverine is pretty okay. Its the Griffin thats terrible. I mean comon, even the Kintaro looks appealing next to the Griffin, and that says a lot...





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