What Do You Think We Can Expect On Launch Day/week?
#1
Posted 13 September 2013 - 03:29 PM
I expect an small influx of new players (most people that would be interested are probably here already, I would think), and an explosion of forum membership... but what's really going to change? Thoughts? I think it's going to be rough for noobs to come in now that we're all well established with our fancy mechs vs. their trials. I hope matching is going to be able to match noob to noob so they're not immediately disheartened.
#2
Posted 13 September 2013 - 03:48 PM
#3
Posted 13 September 2013 - 04:01 PM
Earl White, on 13 September 2013 - 03:48 PM, said:
Hopefully.
I already spend some time in teamspeak adopting noobs to roll with them and help show them the ropes - it gives me a sense of fulfillment hopefully the community will welcome them rather than try to oust them.
#4
Posted 13 September 2013 - 04:31 PM
#5
Posted 13 September 2013 - 06:11 PM
CancersCincar, on 13 September 2013 - 04:31 PM, said:
I have my fingers crossed that they'll try to surprise us :crossed:
#6
Posted 13 September 2013 - 06:12 PM
#7
Posted 13 September 2013 - 06:56 PM
But ya never know.
#8
Posted 13 September 2013 - 11:25 PM
#9
Posted 14 September 2013 - 02:55 AM
#10
Posted 14 September 2013 - 04:08 AM
I would also expect a large amount of announcements for up and coming features. In order to help hype the game.
#12
Posted 14 September 2013 - 06:39 AM
#13
Posted 14 September 2013 - 06:46 AM
Appogee, on 14 September 2013 - 06:39 AM, said:
i wobble, between hope and doubt.
But the non-change in the known issues forum is worrying to say the least. Above everything else.
Edited by Xendojo, 14 September 2013 - 06:48 AM.
#14
Posted 14 September 2013 - 06:51 AM
But at least we got faster forums after one year.. about time.
Edited by John MatriX82, 14 September 2013 - 06:51 AM.
#15
Posted 14 September 2013 - 06:52 AM
This would explain the strange lack of progress on new features, PC bugs, etc.
But I still think they will have some 'ta-da' moment on launch day.
(And to be honest, if they don't, then I will actually genuinely lose all hope.)
#16
Posted 14 September 2013 - 06:54 AM
#17
Posted 14 September 2013 - 06:55 AM
Appogee, on 14 September 2013 - 06:52 AM, said:
This would explain the strange lack of progress on new features, PC bugs, etc.
But I still think they will have some 'ta-da' moment on launch day.
(And to be honest, if they don't, then I will actually genuinely lose all hope.)
Im pretty sure there not Developing a C-rap Box One version at the moment or a PS4 version it would probably turn out to play like Mech Assult...LOL
Edited by Dredhawk, 14 September 2013 - 06:56 AM.
#18
Posted 14 September 2013 - 07:52 AM
Dredhawk, on 14 September 2013 - 06:55 AM, said:
...aaaand, given the way the game's been headed, how is it not going in the direction of MechAssault.
#19
Posted 14 September 2013 - 04:35 PM
Appogee, on 14 September 2013 - 06:52 AM, said:
This would explain the strange lack of progress on new features, PC bugs, etc.
But I still think they will have some 'ta-da' moment on launch day.
(And to be honest, if they don't, then I will actually genuinely lose all hope.)
Given that shameless nvidia plug when you launch the game, I doubt they would make a version for the AMD based xbox/PS. Also it would be interesting to see how such a system is managed. As far as I know there are no mainstream free to play games on a console. I would expect microsoft or sony to want a cut of any transactions.
#20
Posted 14 September 2013 - 04:45 PM
As to actually anything substantial in game: Orion for cbills, uac nerf, some other patch week related changes similar to every other patch week related changes.
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