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Misery Build Advice


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#21 Brandiment

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Posted 03 May 2014 - 11:21 AM

Here's the fit i like to use on my Misery, Its a nice Long/med range sniper.http://mwo.smurfy-ne...74e35b271f02d20

Edited by Brandiment, 03 May 2014 - 11:23 AM.


#22 Eaerie

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Posted 06 May 2014 - 09:20 AM

i would move the ams ammo to the head, the lrm ammo to those huge armored legs and drop the CASE. Guass ammo doesnt explode the weapon does though, so i tend not to usea guass in my Misery, to easy to get that torso blown out. if you are dead set on the guass keep the case but still move the lrm and ams ammo to the head/legs.

#23 Kiasyd

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Posted 06 May 2014 - 07:00 PM

I apply a single rule when talking about mech design: Keep it simple.
As I always look for cooling efficiency sometimes I add too many heat sinks, but hey, so far it works fine for me.
If I only use my torso weapons overheating is not an option, even I can fire two LLas + gauss without worrying about overheat for a while.


This is my Misery build.

Fast enough to put some distance when needed or moving along with the rest of the team.

Edited by Kiasyd, 06 May 2014 - 07:05 PM.


#24 ThePhil

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Posted 20 December 2014 - 10:59 PM

I take this as my last mech in CW. Good range with the PPCs, good punch with the LL in the CT, 2xMPL in the arms, and an LBx-10 in the left torso. Doesn't run too hot unless you are firing the PPCs along-side the other energy weapons.

http://mwo.smurfy-ne...307d1ad62736d4a

#25 Rhaegor

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Posted 21 December 2014 - 06:19 PM

I have finally found a Misery build that works for me. First time using an LBX10, and I have to say I love the weapon. I want to try more mechs to use it with.

4 x LL, 1 x LBX10, 300 STD

http://mwo.smurfy-ne...d6264bf95990a30

#26 DaemonWulfe

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Posted 25 December 2014 - 03:33 PM

Try this one out if you're a crack shot with peeps and an AC/20. The weapon mods are a must, as they compliment the Misery's quirks. This thing will destroy a light with one well placed alpha at 200 meters, but the range mod will let you take the 40 point alpha out to around 295 meters. If left unchecked, this build can rip the side off of a Direwolf with two alpha strikes.

Use the entire right side as a shield, or if you're a sucker for symmetry place one peep in each arm. You'll get better weapon convergence with the peeps on one side though.

The speed at which you can spit AC/20 rounds will make you feel giddy as a Hunchback 4G pilot, and face hugging mediums/heavies will feel the pain if you can keep that right side facing them while feeding AC/20 rounds to the components of your choice. Protect your brown eye though.

Posted Image

Edited by DaemonWulfe, 25 December 2014 - 03:37 PM.


#27 Nightshade24

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Posted 25 December 2014 - 04:42 PM

Everyone runs there missery different. Mine has the stock weapons with a tiny bit more ammo and a larger Standard engine with endo steel and AMS.

#28 Cellinor

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Posted 29 December 2014 - 03:21 PM

I have run 2 builds....both extremely hot to run but wreck.

2x erppc
2x ppc

2x erppc
2x lpl

I have 20 double heat sinks. Do not alpha lol. it blows off arms and legs like crazy as well as torsos.

#29 TheLuc

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Posted 04 February 2015 - 03:25 AM

I would run some thing that feel balanced, like as follow

MISERY, http://mwo.smurfy-ne...e8e9a1f11a8806b

#30 Johny Rocket

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Posted 11 May 2015 - 03:35 PM

I wasn't happy with the Misery because I don't care for Ballistics and if you leave out the big gun other Stalkers out do it however you load it. I only bought it because it has the damage potential of a Stalker with a 30% bonus. Its now my main grind mech.
So I finally hit on this build and now it truly lives up to its name. It gave up a 7 kill 3 assist match with 1220 damage 153 score, I was the only survivor.

http://mwo.smurfy-net.de/mechlab#i=75&l=bd894ad253be2130c8aebcfebe0df69e9cd34eb7

Edit: The left arm armor is 56 not 54 as shown, for a full 85t.

Edited by Tractor Joe, 11 May 2015 - 03:44 PM.


#31 grendeldog

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Posted 11 May 2015 - 05:50 PM

I run my Misery with four LLas - two in the right arm and one in the left, plus one in the CT in case I get zombied. Then there's an MPL in the left arm to push that single LL to the highest possible mount.

For ballistics I then take the AC/20.

Being that it is LL and AC/20 as opposed to ERLL and gauss this build is best for working close in to the enemy. I bought my Stalkers for CW, and found that most engagements in the beginning of the match are actually at close range, and I usually drop the Misery first so I went from ERLL to LL for heat purposes and AC/20 to gauss because it doesn't explode - and also because I enjoy that weapon a lot. People back the eff up when they get pegged with an AC/20 round, even if they're driving a las-puke Timber.

#32 Anachronda

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Posted 12 May 2015 - 06:15 AM

A mentor in my unit helped build my Misery and it has served me well. I may not be the best player but this mech has worked really well and is based on one that worked for others in the past.

This is the current build:
My MISERY

I actually frontloaded armor a bit more after looking at it for this, your mileage may vary. It's been awhile so I don't recall all the rationale, but I believe the heatsink in the left arm is there to provide something other than my weapons to destroy.

I can alpha twice before overheating. A slight delay before the third one is advisable, although part of the cooling will come through cooldown.

This mech can engage at multiple ranges, given a good distance and angle can take down uavs and is useful in CW as well as normal drops. Usually I use the large lasers at distance, and if I am close use the ac/20 followed by the pulse lasers unless I see a good chance for a quick alpha. That helps with heat, too. With a Standard 300 engine I get a good speed with tweak for an assault. Obviously using an XL in a Stalker is a big nono and wouldn't fit here anyway.

Edited by Anachronda, 12 May 2015 - 06:44 AM.


#33 CMetz

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Posted 12 May 2015 - 07:10 AM

Pssssst.... Anachronda... drop half a ton of AC ammo and a half ton of armor off the legs to add another heat sink ;)

#34 Anachronda

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Posted 14 May 2015 - 04:12 PM

View PostAnachronda, on 12 May 2015 - 06:15 AM, said:

A mentor in my unit helped build my Misery and it has served me well. I may not be the best player but this mech has worked really well and is based on one that worked for others in the past.

This is the current build:
My MISERY

I actually frontloaded armor a bit more after looking at it for this, your mileage may vary. It's been awhile so I don't recall all the rationale, but I believe the heatsink in the left arm is there to provide something other than my weapons to destroy.

I can alpha twice before overheating. A slight delay before the third one is advisable, although part of the cooling will come through cooldown.

This mech can engage at multiple ranges, given a good distance and angle can take down uavs and is useful in CW as well as normal drops. Usually I use the large lasers at distance, and if I am close use the ac/20 followed by the pulse lasers unless I see a good chance for a quick alpha. That helps with heat, too. With a Standard 300 engine I get a good speed with tweak for an assault. Obviously using an XL in a Stalker is a big nono and wouldn't fit here anyway.

View PostCMetz, on 12 May 2015 - 07:10 AM, said:

Pssssst.... Anachronda... drop half a ton of AC ammo and a half ton of armor off the legs to add another heat sink ;)


That works even better. Thanks, metz!

Edited by Anachronda, 14 June 2015 - 04:58 PM.


#35 jaxjace

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Posted 15 May 2015 - 01:52 PM

PFFFFFT that misery, puny,

this misery, Gank. Ganknknknknknk

MISERY




Also, crutchy noobish version ;) >MISERY

Edited by jaxjace, 15 May 2015 - 01:55 PM.


#36 JC Daxion

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Posted 17 May 2015 - 04:26 PM

View PostMadPanda, on 15 September 2013 - 09:27 AM, said:

Here you go:

http://mwo.smurfy-ne...15c4f7a34957d79

Best build money can buy. The large pulse is a personal preference of mine, so you can switch them out for regular large laser if you like and use the free tonnage for either more ac20 ammo or heatsinks or bigger engine.



Swap the LRM15 for an SRM6, drop the 3 ML's, increase the engine to a 285, add two more tons of ac-20 ammo, and 4 double heat sinks... Twice the DPS, and almost as large of an alpha, and 16 more ac-20 shots which is huge..

#37 Kassatsu

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Posted 27 May 2015 - 08:31 PM

MISERY is what I use and I love it, haven't ever touched that build since I first set it up.

#38 McMatt

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Posted 02 June 2015 - 04:07 AM

View PostKassatsu, on 27 May 2015 - 08:31 PM, said:

MISERY is what I use and I love it, haven't ever touched that build since I first set it up.

Must try this one.

#39 Richard Hazen

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Posted 02 June 2015 - 05:11 AM

Mine has an AC20 and three large Lasers on the left side, I use the right side as a shield.

#40 F 9

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Posted 19 June 2015 - 11:50 PM

I was considering a Misery with the current sale and wanted to throw 3LPL on with a shield side.

AC20 version: MISERY

Gauss version: MISERY

They both could probably use some tweaks but my biggest question is if anyone uses AMS with Stalkers as they are so damn slow.





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