That said, we have no visual effect showing the thickness or reflection on the glass, so it just looks like there's no glass at all, except when you go slightly underwater. This sort of breaks the feeling of immersion in my opinion.
I would like the following effects to be added for better immersion purposes:
- Show the actual thickness of the glass on the edges.
- Add some texture to the glass which would show better with light, just like you see dirt on your car's windshield better when the sun is shining through it. The texture could more obvious on the edge, as if dust or wear accumulated there (which would be realistic).
- If it rains or you walk under a waterfall, even if there' some sort of water repellent on the glass, you should see some form of droplets on your cockpit windows.
- If the cockpit glass takes damage, cracks and scratches should start to appear.
- On cold maps, as the 'Mech gets hotter and then cools down, slight frosting should start to show on the edges of the glass until it melts.
- On night or dark maps, if your internal cockpit lights are turned on, you should be able to see a dim reflection from the video screens, just like you can see the screen of a GPS reflect in the windshield of a car at night if it's mounted on the glass.
Edited by Tweaks, 16 September 2013 - 04:04 PM.