Welcome To Launch, Mechwarriors!
#341
Posted 17 September 2013 - 11:41 AM
But this is not a launch, just another beta patch. We were expecting at least "something" but here we get "nothing", again.
I see many f2p titles out there and these so called updates are simply nothing. People literally change the entire structure of their games in a single patch.
I've been playing the same game since my first. An entire year and the only "real" feature you managed to add is 12 vs.12? Don't give me"the netcode fix", "state rewind" and all that. Those are things you should have had from the beginning; and those are things that should be the things we shouldn't hear about.
No community warfare, not even a UI 2.0 -I am not even mentioning the clans that should have invaded an entire one fourth of the IS by now- and this is supposed to be a launch?
Hurray! Wait... NOT.
#342
Posted 17 September 2013 - 11:41 AM
#343
Posted 17 September 2013 - 11:41 AM
#344
Posted 17 September 2013 - 11:41 AM
#345
Posted 17 September 2013 - 11:41 AM
EvilCow, on 17 September 2013 - 11:34 AM, said:
Yup. That plus "please play 24 matches for a free shiney (and to put some activity on our servers to show potential investors)" = "Full- featured, Ready-for-prime-time MechWarrior Online."
May IGP/PGI live in interesting times, says I.
#346
Posted 17 September 2013 - 11:42 AM
#347
Posted 17 September 2013 - 11:42 AM
#348
Posted 17 September 2013 - 11:43 AM
#349
Posted 17 September 2013 - 11:43 AM
#350
Posted 17 September 2013 - 11:44 AM
Riptor, on 17 September 2013 - 11:40 AM, said:
Neverwinternights was feature complete at launch thought... their beta was feature complete thought. The beta was just for polishing the game thought.
MWO is NOT feature complete at launch... it was NOT feature complete when it went into "beta"
You are comparing a complete game with mwo here. They didnt had big features for launch because all features where allready in while MWO is still missing THE VERY BASICS of an online game after 1 year of open "beta"
I would argue about it being feature complete. In fact, as I played exclusively in the Foundry, I'd say it was so far from Feature Complete its as bad off as MWO. The MAIN game was "close enough" that it didn't matter, yes. But the rest of the game was and still is completely unfinished and totally crappy. Note please that its only the Foundry that makes Neverwinter have any real value, as we make 90% of the content people play, most of which is superior to the actual content in the game from my own experience.
#351
Posted 17 September 2013 - 11:44 AM
#352
Posted 17 September 2013 - 11:44 AM
Quote
All grievances between MechWarriors should be handled respectfully in discussion or in battle.
#353
Posted 17 September 2013 - 11:44 AM
#354
Posted 17 September 2013 - 11:45 AM
#355
Posted 17 September 2013 - 11:45 AM
i stopped mwo and my blood pressure has normalized.
#357
Posted 17 September 2013 - 11:46 AM
Also bring back Atlases with glowing eyes, that pierce smog and mist.
#358
Posted 17 September 2013 - 11:47 AM
Edited by Musashi Alexander, 17 September 2013 - 11:50 AM.
#359
Posted 17 September 2013 - 11:47 AM
....
HAHAHAHA
....
Please don´t ..........
#360
Posted 17 September 2013 - 11:47 AM
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