Not sure if this is actually a suggestion or a bugreport. However somehow i have the feeling my issues surrounding MWO sounds aren't bugs.
Basically i am missing the 3d sound feeling. E.g. knowing where another mech is, just by hearing. Now i can't really tell the difference between mech walking/firing behind me or infront of me. (appart from seeing them ofc.) At all sounds kind of "MONO" to me. In other games i am able to hear the very footsteps of players around me and know exactly when they are coming around the corner or come walking down the stairs.
What's your guys input on this? I am suffering from a bug or am i expressing a general desire for better (dynamic) sound quality?
Regards,
J4ck4l.
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[Sug] (3D) Audio Improvement?
Started by J4ck4l, Sep 17 2013 10:56 AM
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