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- Fixed an issue where the 3rd Person drone appears to have weapon collision to the user firing.
- Fixed an issue where the spectator will remain in 1st person view when spectating a 'Mech in 3rd person view.
- 3rd Person drone will no longer spawn in Testing Grounds for the dummy 'Mechs.
- Fixed an issue where the spectator will remain in 1st person view when spectating a 'Mech in 3rd person view.
- 3rd Person drone will no longer spawn in Testing Grounds for the dummy 'Mechs.
Clearly the six months to make a 3PV camera and now several patches fixing it, only for it to be massively hated and every single newbie I've seen in the game asking how to get rid of it as soon as possible thus far have been well spent.
It is good to know that time is being invested into fixing 3PV opposed to new functionality that people actually want, or even, I don't know.. maybe Community Warfare or UI2.0.
If we are to believe a single 'mech that takes far longer than this costs, according to the podcast, around $88,000 in manpower.. what has 3PV cost now? It's got to be close to half a million dollars or something by now, right??
Truly, this was an efficient use of your time for launch day.