Jump to content

[Sug] (3D) Audio Improvement?


1 reply to this topic

#1 J4ck4l

    Member

  • PipPipPip
  • 67 posts
  • LocationThe Netherlands

Posted 17 September 2013 - 10:56 AM

Not sure if this is actually a suggestion or a bugreport. However somehow i have the feeling my issues surrounding MWO sounds aren't bugs.
Basically i am missing the 3d sound feeling. E.g. knowing where another mech is, just by hearing. Now i can't really tell the difference between mech walking/firing behind me or infront of me. (appart from seeing them ofc.) At all sounds kind of "MONO" to me. In other games i am able to hear the very footsteps of players around me and know exactly when they are coming around the corner or come walking down the stairs.

What's your guys input on this? I am suffering from a bug or am i expressing a general desire for better (dynamic) sound quality?

Regards,

J4ck4l.

#2 J0N3S

    Member

  • PipPipPip
  • The Blade
  • The Blade
  • 52 posts

Posted 18 September 2013 - 03:32 AM

This!

Got the same Problem since Start.
The Sound doesnt seem to be very good mixed .... sounds Mono all the Day.
Loud and much of bass ... thats it .....





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users