I really don't see ballstics owning the meta right now. Especially since they nerfed UAC5/s to the ground. Like other people brought out in this thread and there are many trade offs to using ballstic.
1. Ammo - You factor in the extra amount of tons you have to put on your mech for ammo which then is giving you limited choices. There is also the chance of running out of ammo, making you useless. Because of ammo it really limits the how strong ballstics can be.
2. Gauss easy to explode
3. AC/40 builds generates massive heat lucky to get 4 to 6 shots before overheating. If the enemies knows what your running your dead basically. Very high risk, high reward.
4.There still is travel time for ballstics so they are harder to aim.
If your having trouble agaisnt someone in a AC/40 build it's more then likely he is running in a group and has people there to cover and soften people for him. AC/40 is extremely squishy, I would more likely blame matchmaking and throwing in pugs then this be OP. The coordinated team will win more.
Instead of nerfing everything into the ground, PGI should be taking a look at weapons that are under used and trying to buff them to where they have a use. I'm looking at you large pulse lasers!!! Not to mention always trying to improve matchmaking to make it easier for pugs that have to either roll with a group or fight agaisnt a group.
Edited by Primez, 19 September 2013 - 09:29 AM.