2) make UAC/5s require a spool-up period like miniguns in other fps games (makes the AC5 better for snapshots).
3) give UAC/5s an overheat bar so you can only fire them for so long before they overheat, again like other fps games. if the UAC/5 overheats, it would temporarily disable itself for several seconds, and possibly even suffer critical hit damage.
This is similar to jamming, except its 100% predictable, and its intuitive because its a game mechanic were all familiar with from other games.
Edited by Khobai, 25 November 2013 - 06:05 PM.