shellashock, on 19 September 2013 - 01:27 PM, said:
So from what I have heard on this thread, use of the mp3 codec for playback commercially requires a license and getting a license means paying a large amount of money? Is this restricted to only mp3 music files or does it also cover music file types like wav. files etc?
It`s not only the MP3 codec that requires license fees, but it is of course the most prominent example and in this case also the most logical choice. some codecs require a license, other like OV do not.
.wav is actually an entirely different story, because a .wav file is completely "pure" digital audio without any compression, which is why it 5-20x larger than more commonly distrubuted formats (and also provides higher fidelity). It is very little more than the actual sound as 1s and 0s, it is the base format for
all digital audio, which is also why there are practically no players that cannot play back .wav files, be it a standalone player like an iPod or acell phone or an application for a pc or newer console. Simply because .wav is the format the file is in a microsecond before it hits the D/A converter and then the amplifier stages.
Or, expressed differently and possibly more understandable for some: All you`re really doing with an MP3 player is taking a .wav file that was compressed into an MP3, unpacking it back into a wav in the player`s RAM, converting it into an analog signal, and amplifying it so you can hear it. Literally the exact opposite of what was done to create the mp3.
Quote
Also, there is nothing wrong with using a program in a background to play music, it is just annoying for me to have to switch back and forth between the game and the program to be able to change the music. I would much prefer that they could just make a simple in-game music player that would allow you to play back songs of your choice using a hotkey. Just drag the music file to the folder and press a hotkey to play whatever songs.
I also would prefer that they would spend their time working on developing CW and other important features before they made this, just thought that it would be nice to have this feature to save a little frustration. Hopefully this idea might become viable when U.I 2.0 and most of the hotly anticipated features are released
Just a thought: I used to have a logitech keyboard that had player hotkeys that allowed me to control winamp without minimizing CS.... something along those lines may be a viable solution until an ingame interface is made.
Edited by Zerberus, 19 September 2013 - 02:21 PM.