I actually like it and not for the reason the OP stated.
I've practiced with the new firing mechanic because I knew most players (read nearly all) would junk it and go to something less powerful, but easier to use. That leaves the few of us who have taken the time to try and master the new mechanic as the only people who do use it and that means we have a distinct advantage over everyone else in combat.
Proof is very easily defined as such; I used to struggle to get 350 damage in the Flame with the old PPC/Gauss meta. Now I routinely get 500+ damage with the same mech and same load out (Gauss 4ML). I've been noticing, even before launch, that I'm routinely one of the highest scoring players on my team. Long range Gauss kills are now much easier to generate because I'm not taking any Gauss/PPC fire in return.
The reason is simple, most players have scrapped the gun because it's too complicated for them to learn and PPCs are officially dead because most players can't manage the heat. That leaves LL, or more commonly now, ERLL as the long range weapon of choice. The Gauss trounces those weapons in a long range fight and that makes those (few) of us who have invested the time to (re)learn it the kings of the snipers.
P.S. It's not too shabby in a brawl either.
Edited by operator0, 19 September 2013 - 06:14 PM.