

Economics Of Premium Time
#1
Posted 22 September 2013 - 04:14 AM
The "most popular" MC package is 6500MC for $29.95.
This is 217MC per $1.00
I noticed that when you buy mechs and choose between using CBills and MC, the ratio is 2500CBills per 1MC.
This means the ratio of CBills per $1.00 is 542,500.
30 days of premium time costs 2500MC.
This is the equivalent of 6,250,000 CBills.
Premium time gives 50% bonus on earned CBills from playing.
In order to gain 6,250,000 CBills as a bonus for having premium time, you will have had to earn 12,500,000 CBills over the course of 30 days, or 416,667 CBills per day on average.
So, in conclusion, if you earn more than 420k CBills daily, on average, then 30 days of premium time is worth the purchase for you. If not, then it isn't.
For the average player, I suppose this is 10 minutes per match for what, 65k CBills? Maybe about an hour a day as a threshold of value.
#2
Posted 22 September 2013 - 04:45 AM
#3
Posted 22 September 2013 - 05:47 AM
#4
Posted 22 September 2013 - 06:42 AM
I earn typically 150-225k

So you're telling me 2 wins a day pretty much balances out my premium time vs. simply buying stuff with

Edustaja, on 22 September 2013 - 05:47 AM, said:
Someone should calculate the Cbills gained by selling © variant equipment and mechs.
This is probably the most efficient way to convert $ to




#5
Posted 22 September 2013 - 07:39 AM
#6
Posted 22 September 2013 - 08:29 AM
#7
Posted 22 September 2013 - 08:34 AM
I tend to think that using real money to buy mechs in this game is kind of pointless, unless you have very few mechs to play with. If you play you get cbill, and there is nothing that you can do with that except buying and customizing new mechs.
Ow but you have hero mechs... that give you bonus cbill that only serve to buy and customize new mechs.
Just play the game and eventually you will get all the mechs you need.
#8
Posted 22 September 2013 - 08:43 AM
IF you earn <420k CBills daily, on average
THEN it's more profitable to:
Option 1) buy $30 of MC, and then buy Mechs with those MC
Than it is to:
Option 2) buy 30 days of Premium Time and grind CBills.
Do I have that correct?
The other key difference of course is that buying Mechs for MC gets you your new Mech straight away, and with minimum fun/frustration (depending on how you feel about playing 30 days of matches).
#9
Posted 22 September 2013 - 09:03 AM
#10
Posted 22 September 2013 - 04:32 PM
Appogee, on 22 September 2013 - 08:43 AM, said:
IF you earn <420k CBills daily, on average
THEN it's more profitable to:
Option 1) buy $30 of MC, and then buy Mechs with those MC
Than it is to:
Option 2) buy 30 days of Premium Time and grind CBills.
Do I have that correct?
The other key difference of course is that buying Mechs for MC gets you your new Mech straight away, and with minimum fun/frustration (depending on how you feel about playing 30 days of matches).
Yes that's exactly what I'm saying. I'm glad I communicated this correctly.

As for hero mechs, it doesn't matter if you use them or not - the threshold is still 420k cbills per day as to whether purchasing premium time is worth it. If you use a hero mech, you just get your 420k with less work. And since you can't buy a hero mech with cbills, there really is no choice as to whether to use MC or cbills to purchase that hero. If you are going to use your hero mech a lot, I guess whether it is worth it or not depends on a calculation of how long it takes you to "pay off" that hero mech with the cbills that he's earned you.
So for example, lets say you buy the Protector for 5625MC.
This is the equivalent of 14,062,500 cbills.
The Protector earns you an additional 30% to your cbills.
So this means after you have earned 46,875,000 cbills USING your Protector not including his bonus - its 60,937,500 then, you have "paid him off".
At an average of 70k (again I am totally guessing) per match, this is 670 matches.
Each match being roughly 10 minutes of realtime.
Therefore, you must play roughly 111 hours with your Protector in order to make it "worth" the investment, rather than just buying premium time.
Edited by Recon777, 22 September 2013 - 04:37 PM.
#11
Posted 22 September 2013 - 04:39 PM
Recon777, on 22 September 2013 - 04:32 PM, said:
Yes that's exactly what I'm saying. I'm glad I communicated this correctly.

As for hero mechs, it doesn't matter if you use them or not - the threshold is still 420k cbills per day as to whether purchasing premium time is worth it. If you use a hero mech, you just get your 420k with less work. And since you can't buy a hero mech with cbills, there really is no choice as to whether to use MC or cbills to purchase that hero. If you are going to use your hero mech a lot, I guess whether it is worth it or not depends on a calculation of how long it takes you to "pay off" that hero mech with the cbills that he's earned you.
So for example, lets say you buy the Protector for 5625MC.
This is the equivalent of 14,062,500 cbills.
The Protector earns you an additional 30% to your cbills.
So this means after you have earned 46,875,000 cbills USING your Protector not including his bonus - its 60,937,500 then, you have "paid him off".
At an average of 70k (again I am totally guessing) per match, this is 670 matches.
Each match being roughly 10 minutes of realtime.
Therefore, you must play roughly 111 hours with your Protector in order to make it "worth" the investment, rather than just buying premium time.
Translation: You must actually love the game AND the grind with the mech you bought to appreciate it?
The ROI on the Protector doesn't seem appreciable, compared to something like the Ilya or maybe the Misery or even the X5 (which at least makes more sense than the CDA-3M cost in MC).
I can only imagine how people feel about their Pretty Baby.
Edited by Deathlike, 22 September 2013 - 04:40 PM.
#12
Posted 22 September 2013 - 05:12 PM
#13
Posted 22 September 2013 - 05:24 PM
Sandpit, on 22 September 2013 - 05:12 PM, said:
Outside of that blob of text, I thought you just said that other F2P games fake money is worth more than this game's fake money.
#14
Posted 22 September 2013 - 05:51 PM
#15
Posted 23 September 2013 - 11:12 PM
Sandpit, on 22 September 2013 - 05:51 PM, said:
Pretty much that and then some. You got to hold people's attention longer than the "same stuff, different day" routine. There are other games I play that do that, but at least they can change it up occasionally... just not in this game.
Edited by Deathlike, 23 September 2013 - 11:12 PM.
#16
Posted 24 September 2013 - 05:58 AM
Recon777, on 22 September 2013 - 04:14 AM, said:
The "most popular" MC package is 6500MC for $29.95.
This is 217MC per $1.00
I noticed that when you buy mechs and choose between using CBills and MC, the ratio is 2500CBills per 1MC.
This means the ratio of CBills per $1.00 is 542,500.
30 days of premium time costs 2500MC.
This is the equivalent of 6,250,000 CBills.
Premium time gives 50% bonus on earned CBills from playing.
In order to gain 6,250,000 CBills as a bonus for having premium time, you will have had to earn 12,500,000 CBills over the course of 30 days, or 416,667 CBills per day on average.
So, in conclusion, if you earn more than 420k CBills daily, on average, then 30 days of premium time is worth the purchase for you. If not, then it isn't.
For the average player, I suppose this is 10 minutes per match for what, 65k CBills? Maybe about an hour a day as a threshold of value.
Nice calculation, but also only correct for ppl, who would buy standard mechs for MC, therefore utilizing the ratio of 1 MC = 2500 CB.
My personal benchmark was the fire sale. I bought some mechs for MC at 50% reduced, or 1 MC = 5000 CB.
So I need to play 2 hours per day (or at least 60 per month), just to make Premium time "profitable" for me.
But unless I have more confidence in PGI, I'll beither buy premium time nor mechs for MC, including Heroes.
#17
Posted 27 September 2013 - 07:36 AM
When the local amusement park runs a promotion to bring in a soda can, and get $5 off admission, should I start valuing soda cans at $5? Ofcourse not, and to set the value of MC at the cost of buying stock mechs is similar.
#18
Posted 27 September 2013 - 08:05 AM
Horks, on 27 September 2013 - 07:36 AM, said:
When the local amusement park runs a promotion to bring in a soda can, and get $5 off admission, should I start valuing soda cans at $5? Ofcourse not, and to set the value of MC at the cost of buying stock mechs is similar.
Your analogy is nonsensical in this context. He is showing the line where you can save money by simply buying your cbill mechs with MC rather than purchasing Premium Time to earn cbills faster and buy those same mechs with cbills.
Obviously, this isn't applicable everywhere. Your cbill:MC valuation will change depending on what you're doing - if you need to buy engines, for example, to do that with MC requires purchasing something and then selling it to get cbills, which is far less efficient.
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