D1al T0ne, on 23 September 2013 - 07:58 PM, said:
This thread is basic illusionist, smoke and mirrors.
Any pre-patch video will be hand waved away because HSR wasn't implemented yet. Any post-patch video will be hand waved away because of current network layer issues which are causing hit detection problems across all mech chassis.
So no video will fit the criteria by the time this topic slides off into necro thread land. No "proof" will have been presented leaving all arguments vs lights looking like unsubstantiated hysteria. Then this thread will be used as "Proof there isn't a problem because someone said so in last weeks thread!"
A tip of the hat to you good sir. Well played.
The simple answer to this thread is that it can't be solved right now. Only PGI could solve it, but they won't.
Wait, wut? They won't? Nope. They drew a line in the sand a few days ago when they pulled that beta tag off and said "We're good to go!" Can you even imagine the fiery **** storm that would ensue if they came out and said "Our metrics show that lights, and the spider in particular, are having hit box issues and aren't taking damage when and where they should be."
If there truly is a problem then they will bury it and baffle us with ******** technical terms until they can fix it, and even then it would be ninja fixed along with a patch that releases a new mech that we can only buy with MC for the first week.
Now, read the thread title. Slowly. Take your time.
In case you are still not sure:
This thread is about finding video evidence that hit registration is problematic on light mechs.
Not any mech. Light Mechs.
Video Evidence has apparantly been presented of hit registration problems with mechs. Light, Medium, Heavy or Assault. Not Lights specifically.
So yeah, there are hit registration issues. They are proven. They need to be fixed.
But there are not light mech hit registration issues. These are not proven. Hence there is no basis to claim that lights are getting extra benefits from poor hit registration, they just benefit as much or little as all the other mechs.
That means hit registration is currently not a direct balance problem in terms of weight classes. (It might still be a balance problem in that it makes weapons less effective, which affects concerns like sustainable damage vs burst damage.)
EDIT:
My advice to PEEFsmash.
Since people have trouble understanding the goal of the thread, lend them a bone. Add a second spoiler tag in your OP, titled: "Evidence of non-mech-specific hit registration issues" and put the videos on that in the block. Maybe then people will get the message. If not, at least you tried as hard as you could.
Edited by MustrumRidcully, 24 September 2013 - 03:48 AM.