

Ten Ton Hammer: Mechwarrior Online Review
#1
Posted 19 September 2013 - 09:53 PM
#2
Posted 19 September 2013 - 10:13 PM
#3
Posted 19 September 2013 - 10:20 PM
Archon, on 19 September 2013 - 10:13 PM, said:
Agree a good review with a realistic score that goes to show that overall the game is average atm.
#4
Posted 19 September 2013 - 11:47 PM
States the good parts / bad parts of the game, quite objective and it doesn't end on either side of the "Super-amazing" / "It's dead" scale.
#5
Posted 20 September 2013 - 12:06 AM
#6
Posted 20 September 2013 - 12:38 AM
#7
Posted 20 September 2013 - 12:46 AM
Quote
That is exactly how i feel about my money spent as well (Legendary here).
Al Bert
#8
Posted 20 September 2013 - 02:06 AM
#9
Posted 20 September 2013 - 02:58 AM
#10
Posted 20 September 2013 - 04:59 AM
#11
Posted 20 September 2013 - 05:13 AM
as much as i would love to rage about the points he made during the review, he was accurate and fair.
#12
Posted 20 September 2013 - 05:17 AM
That being said, I've been playing this game almost exclusively since the beginning of closed beta straight through, and I have yet to get tired of it, so there's something about the combat, despite the no story grind, that keeps me coming back for more.
Edited by DragonsFire, 20 September 2013 - 05:18 AM.
#13
Posted 20 September 2013 - 05:44 AM
#14
Posted 20 September 2013 - 07:27 AM
77/100
You have provided a review that presents reasonable and sound arguments with a logical judgment!
You must be NERFED.
#15
Posted 20 September 2013 - 08:02 AM
If you look up my posting history, you'll see a lot of screenshots of what their game should look like, considering the technology behind it. It's currently less impressive than an unreal engine 3 game, and runs way worse.
Great design only goes so far when you add filters and low-res textures everywhere.
#16
Posted 20 September 2013 - 08:10 AM
If MWO had a good soundtrack ingame, a basic CW, UI2.0 and some realistic Clan teases down the pipeline i could see myself giving it a review in the high 80s if not even 90s, but alas it has none of those. Its solid at what it currently does, but it really does not do much.
All this with their communication issues not withstanding of course.
Edited by Kushko, 20 September 2013 - 08:10 AM.
#17
Posted 20 September 2013 - 08:16 AM
which is unfortunate because i don't really play a game with reviews less than a 8
#18
Posted 20 September 2013 - 08:24 AM
#19
Posted 20 September 2013 - 08:25 AM
Syllogy, on 20 September 2013 - 07:27 AM, said:
77/100
You have provided a review that presents reasonable and sound arguments with a logical judgment!
You must be NERFED.
It's a 68/100
And he didn't mention the massive problems with HSR. I'd give it more like a 63 or 62 out of 100, but the review is ok.
#20
Posted 20 September 2013 - 08:30 AM
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