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C3 System Required In Pugs


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#21 AC

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Posted 26 September 2013 - 09:56 AM

PGI gave every mech a C3i already. Kinda against this and miss actually having radar, but it is what it is....

#22 The Boz

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Posted 26 September 2013 - 10:27 AM

View PostAC, on 26 September 2013 - 09:56 AM, said:

PGI gave every mech a C3i already.

As has been pointed out before, this is wrong. We literally have none of the benefits of C3i functionality, as described by both TT rules and BT lore.

#23 Fajther

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Posted 26 September 2013 - 01:09 PM

+1

#24 SchwarzerPeter

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Posted 26 September 2013 - 01:54 PM

Either better sensor information or build in viop. Best both.
+1

#25 StaIker

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Posted 26 September 2013 - 11:43 PM

http://mwomercs.com/...01#entry2450801

This is the C3 system they needed. It does everything you need and nothing you don't although the brief description only covers a fraction of its design potential. Whatever your tactics or style of play, this system would help you do it better.

#26 Orkhepaj

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Posted 26 September 2013 - 11:47 PM

View PostShadey99, on 24 September 2013 - 09:17 AM, said:

Err... every mech in this game gets a C3 master system for free... C3 allowed you to share sensor information among units in a lance. All mechs in MWO do this if you just target a mech. The only thing of (questionable) value a C3 unit could add is the ability to target all mechs in sensor range of 1 mech. Several people have suggested this as a module for 'scouts' to use.

Yes that should be the advantage of using scout(light) mechs , not lame ultra speed brawler figther like the jenner is.

#27 Joseph Mallan

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Posted 27 September 2013 - 06:12 AM

View PostStaIker, on 26 September 2013 - 11:43 PM, said:

http://mwomercs.com/...01#entry2450801

This is the C3 system they needed. It does everything you need and nothing you don't although the brief description only covers a fraction of its design potential. Whatever your tactics or style of play, this system would help you do it better.

More like a primitive C3 DocBach gave a good suggestion on how C3 could work.

#28 Sir Ratburger

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Posted 27 September 2013 - 08:01 AM

I think a quick chat circle key might be useful - a bit like in team fortress 2 or Natural selection 2. you hold in the Z key and a circle appears with diffrent comments eg 'stick together team' or when you can actually see an enemy and hold the Z key whilst over them you have the option of 'enemy spotted'

Its much quicker than typing and gives people who dont use a mic the ability to get information to the team fast.





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