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New Vision Mode / Batlegrid Mode - Slope Degree Range


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Poll: New Vision mode / Batlegrid mode - Slope degree range (85 member(s) have cast votes)

Would you like a new vision mode for the Slope angle?

  1. Yes. For HUD and Battlegrid please. (60 votes [70.59%] - View)

    Percentage of vote: 70.59%

  2. Yes, For HUD only please. (8 votes [9.41%] - View)

    Percentage of vote: 9.41%

  3. Yes. For the Battlegrid only please (11 votes [12.94%] - View)

    Percentage of vote: 12.94%

  4. No. (3 votes [3.53%] - View)

    Percentage of vote: 3.53%

  5. Other (comment) (3 votes [3.53%] - View)

    Percentage of vote: 3.53%

  6. Abstain (0 votes [0.00%])

    Percentage of vote: 0.00%

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#21 focuspark

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Posted 17 October 2013 - 09:48 AM

View PostJman5, on 30 September 2013 - 08:56 AM, said:

While this is pretty neat looking it raises a red flag for me from a design perspective. Why would anyone not use this vision mode on clear maps? All the vision modes have downsides. Whether it's reduced detail, draw distance, or heat, you sacrifice something to gain something else so they are situational. What would be the downside for running this vision mode 24/7 on canyon, alpine, or Forest Colony Snow? It's just straight up better than normal vision.

Have it not show mechs! :-)





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