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Community Warfare (Presentation From Launch Event)


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#21 Antasius

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Posted 26 September 2013 - 08:58 PM

Great ending there. No spoilers, but it was dahm close.

#22 Sandpit

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Posted 26 September 2013 - 09:01 PM

View PostAntasius, on 26 September 2013 - 08:58 PM, said:

Great ending there. No spoilers, but it was dahm close.


? They announced another cw feature?

#23 Appogee

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Posted 27 September 2013 - 12:17 AM

I'm not one of the haters, but frankly, I've learned that when it comes to PGI, you only believe their promises when they deliver on them, and not before.

To learn that they haven't made any progress on the actual implementation of CW for two years is quite staggering.

Yesterday's LiveStream was a neat encapsulation of the company's problems... many aspects had clearly been thrown together at the last minute, it started late, it suffered many basic technical glitches, and seemed quite amateurish.

Edited by Appogee, 27 September 2013 - 12:34 AM.


#24 Nauht

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Posted 27 September 2013 - 12:23 AM

Yes, this is so 2011.

#25 Training Instructor

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Posted 27 September 2013 - 01:21 AM

View PostSandpit, on 26 September 2013 - 06:41 PM, said:

This is the same thing that was done two years ago with no implementation. Until it is live this is just another smoke and mirrors campaign as far as I'm concerned


My stance exactly. I've been playing since the beginning of open beta, and all I've seen so far is dates being pushed back.

#26 Sandpit

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Posted 27 September 2013 - 09:37 AM

View PostTraining Instructor, on 27 September 2013 - 01:21 AM, said:


My stance exactly. I've been playing since the beginning of open beta, and all I've seen so far is dates being pushed back.

I wonder if someone artistic and detail oriented enough could make a flow chart of timelines and content

#27 Kyrie

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Posted 27 September 2013 - 09:42 AM

View PostSandpit, on 27 September 2013 - 09:37 AM, said:

I wonder if someone artistic and detail oriented enough could make a flow chart of timelines and content


It would make me sad to see it. I much prefer not remembering all the missed deadlines and opportunities.

#28 Henree

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Posted 27 September 2013 - 09:44 AM

ui 2.0 - making it easier to buy stuff?

#29 Sandpit

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Posted 27 September 2013 - 10:21 AM

View PostKyrie, on 27 September 2013 - 09:42 AM, said:


It would make me sad to see it. I much prefer not remembering all the missed deadlines and opportunities.

I would be too but at least it would help illustrate why some of us are so frustrated at this point. A lot of people want to make this personal (including some of the devs it seems) when it's not. It's a game, it's a business, and we are customers. I don't know any of the dev team personally so I have no ill-will towards them on a personal level. I do, however, have some issues with them on a professional level

#30 Jaynestown

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Posted 27 September 2013 - 01:57 PM

What time in the stream was the CW presentation? I enjoyed reading the notes. I'd like to look at the original but I missed it yesterday.

#31 Sandpit

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Posted 27 September 2013 - 02:20 PM

View PostJaynestown, on 27 September 2013 - 01:57 PM, said:

What time in the stream was the CW presentation? I enjoyed reading the notes. I'd like to look at the original but I missed it yesterday.

It's toward the end just before semi-finals I believe? Trust me the transcript is more informative. You lose sound several times due to crowd noise and getting muted every time someone used the keyboard





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