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Mmorpg: Review


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#61 Jin Ma

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Posted 30 September 2013 - 07:08 PM

View Postmwhighlander, on 30 September 2013 - 05:46 AM, said:

Review I thought was pretty solid.


Funny, all these 'professional' game reviewers seem to identify the massive shortcomings this game has, yet we are all on some island. So strange.


well yeah because its actually PGI thats on the island

#62 Sean von Steinike

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Posted 30 September 2013 - 08:13 PM

View PostHeffay, on 30 September 2013 - 11:09 AM, said:


They all say the same thing. Great graphics, great gameplay, horrible interface, no CW.

Once they fix the last half of that sentence, it'll be glorious. GLORIOUS!

What makes you think they will finish it? PGI said so? Like their word has any worth?

#63 Sephlock

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Posted 30 September 2013 - 08:44 PM

View Postmwhighlander, on 30 September 2013 - 05:46 AM, said:

Funny, all these 'professional' game reviewers seem to identify the massive shortcomings this game has, yet we are all on some island. So strange.

Don't kid yourself, though... the only reason that is the case is because the customary bribes are not flowing (anymore). Either that or last few patches and/or release has somehow turned a "top 10 game of all time" into.... this.

#64 Heffay

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Posted 30 September 2013 - 09:16 PM

View PostSean von Steinike, on 30 September 2013 - 08:13 PM, said:

What makes you think they will finish it? PGI said so? Like their word has any worth?


Because money?

Oh, that's right. You think a company will leave dollars on the table just to spite a few internet trolls...

#65 MechFrog1

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Posted 30 September 2013 - 09:53 PM

View PostHeffay, on 30 September 2013 - 09:16 PM, said:


Because money?

Oh, that's right. You think a company will leave dollars on the table just to spite a few internet trolls...

It's the only motive that makes sense at this point. Wouldn't it make perfect sense at this point if Paul/Bryan came out and admitted this whole venture was actually a piece of performance art with the goal of seeing just how angry they can make the fans of an IP?

Edited by mint frog, 30 September 2013 - 09:56 PM.


#66 Deathlike

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Posted 30 September 2013 - 10:00 PM

View Postmint frog, on 30 September 2013 - 09:53 PM, said:

It's the only motive that makes sense at this point. Wouldn't it make perfect sense at this point if Paul/Bryan came out and admitted this whole venture was actually a piece of performance art with the goal of seeing just how angry they can make the fans of an IP?


Outtrolling the trolls? Never... say never.

#67 MonkeyCheese

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Posted 01 October 2013 - 01:23 AM

Most legit serious review I have read yet, and it just keeps coming back to the fact that MWO should not have launched to the wider public without all stages of community warfare and the 2.0 user interface. Then clan warfare could have been the first major update or DLC.

Imagine the scores if reviews had all stages of community warfare, UI 2.0 and possibly even more gamemodes to play with, even if launch was held off for 6 months to a year from now.

#68 Corvus Antaka

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Posted 01 October 2013 - 01:26 AM

View PostSean von Steinike, on 30 September 2013 - 08:13 PM, said:

What makes you think they will finish it? PGI said so? Like their word has any worth?


What makes you think they won't? They fixed the core gameplay in a year, and everyone agrees it's very good.

It's unreasonable to expect ui 2.0 and CW within 2 years of creating a product with the small budget PGI has. Just because they said they want CW eventually 2 years ago doesn't mean other stuff didn't need fixing first.

Could PGI/IGP have handled this better? maybe. tough out there with all the trolls these days.

#69 Jestun

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Posted 01 October 2013 - 01:36 AM

Why is {Noble MechWarrior} filtered by the forums yet they get to call everyone who questions PGI trolls?

Edited by Jestun, 01 October 2013 - 01:37 AM.


#70 MadcatX

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Posted 01 October 2013 - 01:51 AM

View PostColonel Pada Vinson, on 01 October 2013 - 01:26 AM, said:


What makes you think they won't? They fixed the core gameplay in a year, and everyone agrees it's very good.

It's unreasonable to expect ui 2.0 and CW within 2 years of creating a product with the small budget PGI has. Just because they said they want CW eventually 2 years ago doesn't mean other stuff didn't need fixing first.

Could PGI/IGP have handled this better? maybe. tough out there with all the trolls these days.


They didn't so much say, they gave us multiple dates of when phase 1 of CW or UI 2.0 would be live. My only issue is that it keeps getting pushed further and further back while we see new and honestly non-essential elements added. I've got no qualms with 3pv, but someone decided to dedicate company resources to having that ready by launch date other then UI 2.0, more elements of role warfare or at least some work on CW. CW is supposed to be the fix to our current underwhelming in-game economy.

Most reviews I've read have stated in some fashion or another that building your own mech and tweaking things and testing things in the mechlab is really fun, but the current economy limits your options due to the length of the grind required to start being able to buy all those fun chassis's & parts to play with.

I guess perhaps there needs to be a slightly larger sense of urgency on PGI's behalf. The F2P market is getting saturated thus it is more and more difficult to form a sizeable core group of players. Although of course there is the advantage of being a niche market, some of us mech enthusiasts are also enthusiasts of other genres.

#71 Gamgee

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Posted 01 October 2013 - 03:45 PM

We've got the MWO loyalists on the run. I've been waiting for this, this is so sweet.



#72 VATER

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Posted 01 October 2013 - 05:35 PM

THE VERDICT

At the core, MechWarrior Online delivers deep, fun tactical combat, serving it up with a fantastic visual experience. There are all sorts of nuances and tricks to discover that help set skilled players apart from newcomers. But all of that is squandered by an incomplete wrapping that’s more focused on selling items than covering the basics. This is reinforced by the high price of some item shop ‘Mechs.
The shameful new player experience is one thing, but the lack of any kind of context is the biggest crimp on long-term interest. Acquiring new Mechs and bonuses the more you play is one thing, but in MechWarrior Online that’s the only thing. There’s no team ladder to work your way up, and no factional conflict to give you a reason to fight. It’s just cycling through maps and game modes, with no larger purpose than earning currency.
For an early beta, this would be forgivable but, as a launched game, it falls short of expectations. Unless you have a hunger for heavy metal tactical combat, other titles will provide you with a more meaningful and longer-lasting experience.

Gareth Harmer


THIS PGI SUMS IT UP PRETTY NICELY !!!

I think it is time to deliver...otherwise I am not able to see a prospering future for this IP I love so much.

Edited by VATER, 01 October 2013 - 05:35 PM.


#73 Lokust Davion

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Posted 01 October 2013 - 11:15 PM

PGI aims for minimum viable product.

Gets minimum viable rating.

#74 Sandpit

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Posted 02 October 2013 - 06:22 AM

I think the reviews are having an effect. They might claim otherwise but if you'll notice shortly after launch party and the less than stellar professional reviews, we start getting active communication from the dev team again and getting more details about things like CW. Maybe, just maybe, they're starting to realize that they way they went about launching this game was a mistake.....

Hire a PR guy! (I still have a resume handy btw lol)

#75 Sean von Steinike

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Posted 03 October 2013 - 05:27 PM

View PostHeffay, on 30 September 2013 - 09:16 PM, said:


Because money?

Oh, that's right. You think a company will leave dollars on the table just to spite a few internet trolls...

Did not seem to stop them from their many other failures and lies.

Edited by Sean von Steinike, 03 October 2013 - 05:28 PM.


#76 Heffay

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Posted 03 October 2013 - 06:09 PM

View PostSean von Steinike, on 03 October 2013 - 05:27 PM, said:

Did not seem to stop them from their many other failures and lies.


If you think their "failures and lies" cost them money...

Posted Image

lol...

#77 MustrumRidcully

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Posted 04 October 2013 - 12:34 AM

View PostHeffay, on 03 October 2013 - 06:09 PM, said:


If you think their "failures and lies" cost them money...

I know that it did.
Because I stopped giving them my money. I can't see a reason why coming up with something better than ghost heat, better game modes, or splitting the 3PV/1PV queues would have made them lose anyone's money.
Unless it would cost them more money to come up with the expertise and technology for it.

Which is ultimately the problem isn't it - I don't generally attribute to malice what can easily be attributed to incompetence. Unfortunately, neither would be a nice thing to say.

Quote

Posted Image

lol...

I am never sure if this is supposed to represent PGI, a PGI fan, or a PGI critique, or a warning about global warming.

I guess that makes it art. The artist may have his own interpretation, but everyone has its own, and there is no objective truth. (Except, in this case, there is. It's a polar bear on shrinking ice floe.)

#78 Heffay

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Posted 04 October 2013 - 05:41 AM

View PostMustrumRidcully, on 04 October 2013 - 12:34 AM, said:

I am never sure if this is supposed to represent PGI, a PGI fan, or a PGI critique, or a warning about global warming.

I guess that makes it art. The artist may have his own interpretation, but everyone has its own, and there is no objective truth. (Except, in this case, there is. It's a polar bear on shrinking ice floe.)


Here, let me label it for those who are feigning ignorance. (always a good plan to make you look better, right?)

Posted Image

#79 Sandpit

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Posted 04 October 2013 - 09:51 AM

View PostHeffay, on 04 October 2013 - 05:41 AM, said:


Here, let me label it for those who are feigning ignorance. (always a good plan to make you look better, right?)

Posted Image

Heffay, I keep saying that sometimes you have some really good points, but then you do this any time anyone disagrees with, criticizes, or detracts from PGI or the game. You actually troll more than the black knights on here and your "#savemwo" crusaders you constantly want to lump everyone in. Just because you troll FOR PGI doesn't make it any less trolling.

MWO Combat engine = Good
Everything else = Well, we're waiting for everything else at this point.

#80 MechFrog1

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Posted 04 October 2013 - 11:24 AM

I still don't get it. Can you explain, Heffay?





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