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#21
Posted 01 October 2013 - 06:19 AM
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#23
Posted 01 October 2013 - 12:19 PM
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#24
Posted 01 October 2013 - 01:41 PM
#25
Posted 02 October 2013 - 09:45 AM
I'll edit this sometime today or tomorrow with my controls mapped to a few pictures of my hotas.
#26
Posted 03 October 2013 - 05:12 AM
#27
Posted 03 October 2013 - 10:26 AM
cl_joystick_gain = 8 ;
cl_joystick_sensitivity = 1.10
;cl_joystick_sensitivity = 1.25 ;setting was 0.7/1.05/1.14
cl_joystick_throttle_range = 0
cl_joystick_invert_throttle = 1
;cl_joystick_invert_pitch = 1
; cl_joystick_invert_yaw = 0
; cl_joystick_invert_turn = 0
; i_joystick_deadzone = 0.25 the syntax may be incorrect
i_joystick_buffered = 0 ;supposed to increase sensitivity
;Anything with a semi colon has over time become redundant because it has been implemented or fallen away. Note that the ;Omicron log will complain about these in the log file, but they are, as of writing, functional. Sadly no decent documentation to ;be had from PGI. Throttle_range sets the throttle that stop is in the middle, making reversing easier
#28
Posted 03 October 2013 - 10:34 AM
#29
Posted 03 October 2013 - 11:12 AM
http://www.amazon.co...d/dp/B000WMEHYG
This is an overkill version of the N52te and is expensive, but great!
http://www.razerzone...razer-orbweaver
#31
Posted 03 October 2013 - 11:54 AM
#32
Posted 03 October 2013 - 12:37 PM
Quote
o_O still here... was busy in the leadup to the launch party cause I was trying to get my mechpit together to bring with me though! ...but what mean 'look spring'? I actually did get my pit together enough but was told not to bring it once I finally asked...
Just as well, it would have been a liability for me there since it was dark and drunkenly towards the end and it was not an event well set up for any type of floor display. I now need to update my cockpit posts now though to reflect the massive wave of work I did (paint, proper cushion covers, subwoofer integration, free-standing forward section, tons of cleanup, etc)
As to the best controller to buy, I have little advice to offer. Throttle/steering is easy to recommend for since any ole joystick or throttle/pedals combo smokes a keyboard and a $5 Attack3 does that job as good as anything, but reticule aim is another story. Just like the cursor in your browser, MWO is coded around zero-order control inputs however any joystick you can buy is a first-order controller and there is no middle ground to make these two very different control types meet. Even a Warthog is a boat anchor in this environment.
zero-order control: direct manipulation of target position -also called direct inputs
first-order control: manipulation of target velocity
Unfortunately a first-order controller is not capable of the same feats as a zero-order controller so long as the task is pure zero-order like MWO. This is why I can't recommend any controllers to *buy for aiming other than zero-order controllers such as a mouse. However if you or anyone is capable of light machining and other industrial operations, it is possible to construct a viable joystick that is optimized for zero-order control, which is what I have done for my own control solution. http://imgur.com/a/ixi64
If the terms zero-order or first-order control are not already in your lexicon for these discussions, I recommend at least skimming the writeup I did on this, called Controls Demystified(?)
I'm sorry to be the bearer of bad news to joystick users, but MWO is already zero-order control, which means the irreparable concession to the mouse was already made before closed beta even began and there is no mythical 'joystick support' just around the corner that can magically rewrite basic fundamentals of human factors of engineering.
First-order control joysticks/controllers will never be able to shine in this game as a direct result of this decision. The meeting ground where mice and joysticks can compete on even footing at this stage entails uprooting mouse control aka nerfing mice. They already spoiled everyone on pure zero-order, which leaves no room for first-order control to ever be viable. Past mech titles achieved parity by not allowing pure zero-order with any controller, which puts them on even(ish) footing. Enabling zero-order input however weeds all first-order controllers out of the race and it's a one-way street.
#33
Posted 04 October 2013 - 06:58 AM
#34
Posted 06 October 2013 - 08:28 PM
this for aiming and shooting http://www.logitech....all-m570?crid=8 (right hand)
#35
Posted 06 October 2013 - 09:21 PM
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#36
Posted 07 October 2013 - 08:58 AM
#37
Posted 07 October 2013 - 11:11 AM
#38
Posted 30 November 2013 - 09:59 AM
I know Razor has the Orb Weaver which is pretty much like the Nostromo. I am used to it and would like a similar system but don't want it to fail after another six months to a year like the Nostromo did.
Someone recommended a CH Pro Throttle LH & mouse RH which sounds good if the throttle twists left and right for direction? Anyone with this setup please comment.
FYI I also have two joysticks sitting collecting dust. A sidewinder from the Mech Warrior four days and a Thrustmaster T.1600 (haven't had very good luck with either).
Thanks.
#39
Posted 30 November 2013 - 10:41 AM
#40
Posted 30 November 2013 - 10:58 AM
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