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Atlas Headbox Glitched (Maby Just Founders?)


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#1 Texonater

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Posted 01 October 2013 - 09:49 PM

I've been headshotted out of my AS7-D(F) three games in a row today after the patch. Before the patch I've played countless games in my Founders Atlas and barely received any head damage.

In addition, I've posted this question here to the Reddit MWO group as well

http://www.reddit.co...itbox_glitched/

Edited by Texonater, 01 October 2013 - 09:50 PM.


#2 Kaijin

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Posted 01 October 2013 - 10:10 PM

And elsewhere on the forum here too. So I'll just say what the other guy did. Maybe it was the hitbox being fixed. It used to be smaller than every other Mech's, except maybe a Spider's.

#3 Corvus Antaka

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Posted 01 October 2013 - 10:38 PM

yeah ive noticed this too.

#4 Aym

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Posted 01 October 2013 - 11:29 PM

It's messed up. Founder's Atlas is a death trap now.

#5 SgtKinCaiD

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Posted 02 October 2013 - 12:29 AM

PGI updated the atlas model (ballistic/missile on torso : you see what weapons are equiped now) and apparently screw the founder.

Edited by SgtKinCaiD, 02 October 2013 - 12:29 AM.


#6 John MatriX82

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Posted 02 October 2013 - 02:03 AM

Looks like they have enlarged the heat hitbox also on the normal Atlases. The issue it's that Founders' cockpit is flat, so there's less parallax errors from enemy shots than on let's say D-DCs or else because that cockpit is "depressed" into the head.

Looks also like that part of the upper cheek is now part of the head hitbox, while before it was part of the upper palpebra and the hitbox overextends itself to the limit of the head to the left, roughly something like this:
Posted Image

So due to the movement nerf and metagame it's a lot of time I don't even bring my founder for a spin (as well as the D-DC), I guess it will keep dusting off in my hangar even more than it usually does.

#7 Chavette

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Posted 02 October 2013 - 02:05 AM

Thanks for the tip guys, I blasted a F atlas head in 2 seconds, was funny lol

#8 John MatriX82

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Posted 02 October 2013 - 02:15 AM

View PostChavette, on 02 October 2013 - 02:05 AM, said:

Thanks for the tip guys, I blasted a F atlas head in 2 seconds, was funny lol


As usual PGI can't restrain from changing things that shouldn't be touched.

#9 Mawai

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Posted 02 October 2013 - 03:33 AM

View PostJohn MatriX82, on 02 October 2013 - 02:15 AM, said:


As usual PGI can't restrain from changing things that shouldn't be touched.


Actually, I would have to modify this to be: "As usual PGI releases content with insufficient testing" ... if they had actually played a founders atlas in test or if they had automated testing procedures then these issues could often be found and resolved before release to the live servers.

It sounds like the founders Atlas now has the entire head hit box (as was used in closed beta - which sounds like a regression bug) while the other Atlai may have larger head hit boxes than before the patch.

#10 John MatriX82

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Posted 02 October 2013 - 03:52 AM

View PostMawai, on 02 October 2013 - 03:33 AM, said:

It sounds like the founders Atlas now has the entire head hit box (as was used in closed beta - which sounds like a regression bug) while the other Atlai may have larger head hit boxes than before the patch.


No it shouldn't look at my image above and check it yourself in the mechlab by clicking near the eye, it's not like back in CB, but the surface is basically doubled since the previous patches.

#11 Edustaja

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Posted 02 October 2013 - 05:26 AM

I think the F atlas is at the moment a work in progress, eg. they're going to implement the weapon change system and a new skin.

#12 WM Wraith

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Posted 02 October 2013 - 05:56 AM

View PostEdustaja, on 02 October 2013 - 05:26 AM, said:

I think the F atlas is at the moment a work in progress, eg. they're going to implement the weapon change system and a new skin.


Work in progress results in unintended (and maybe un-playtested) outcomes is a bad combination for the game, and shamefully impacts the very players that pumped their money in to the game to get it started.

I am not a "founder" deserves more than anyone person, but I at least should have a viable mech that I purchased to use without this crappy type of bug being introduced keeping me from using the founder's Atlas.

Come on PGI - get your collective {Scrap} together and fix this sooner than later. Quit testing on the public...remember, we left that Beta tag behind a few weeks back. You had a party and all that?

Please fix this with urgency.....

#13 Damocles69

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Posted 02 October 2013 - 06:12 AM

Tests confirm that only the Atlas F is affected. Hitbox registers as the entire left side of the head (side that the cockpit is on)

#14 Boarchild

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Posted 02 October 2013 - 06:42 AM

I can confirm the atlas founders variant is affected. The head hitbox is almost half the head as the previous poster mentioned.

#15 Monky

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Posted 02 October 2013 - 08:27 AM

The solution to this is to;

STANDARDIZE HEAD HITBOXES BASED ON CHASSIS SIZE AND SPEED

#16 Kaijin

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Posted 02 October 2013 - 01:26 PM

Maybe Founders with Founder Atlases will buy BH now...

#17 Heat Seeking Civet

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Posted 02 October 2013 - 01:32 PM

View PostJohn MatriX82, on 02 October 2013 - 02:15 AM, said:


As usual PGI can't restrain from changing things that shouldn't be touched.



********. This needed to be fixed. The large laser beam was larger than the entire cockpit and though even centered upon it the cockpits often would not take damage. The only problem now is that the founders geometry is a little bugged.

Edited by ForestGnome, 02 October 2013 - 01:33 PM.


#18 John MatriX82

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Posted 02 October 2013 - 01:55 PM

View PostForestGnome, on 02 October 2013 - 01:32 PM, said:

********. This needed to be fixed. The large laser beam was larger than the entire cockpit and though even centered upon it the cockpits often would not take damage. The only problem now is that the founders geometry is a little bugged.


Strange, I've headshotted many atlases with LL or ER LLs without hassle with the hitbox of the PREVIOUS patches lol.

Edited by John MatriX82, 02 October 2013 - 01:55 PM.


#19 Heat Seeking Civet

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Posted 02 October 2013 - 01:56 PM

View PostJohn MatriX82, on 02 October 2013 - 01:55 PM, said:


Strange, I've headshotted many atlases with LL or ER LLs without hassle with the hitbox of the PREVIOUS patches lol.



Good for you, i've also done damage to spiders despite their invincibility on previous patches, want a cookie?

#20 John MatriX82

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Posted 02 October 2013 - 02:27 PM

View PostForestGnome, on 02 October 2013 - 01:56 PM, said:

Good for you, i've also done damage to spiders despite their invincibility on previous patches, want a cookie?


Then we could also share a cake and a beer.





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