How are the PUG team compositions determined these days? (I tried to Google this up, but what I found suggested that the system has changed, so it's a little tricky to know when you've run across the most recent information.)
Is it a simple 3/3/3/3 mix of light/medium/heavy/assault, or is there some additional attempt to precisely match tonnage?
Is this system different in e.g. CW?
I guess what I'm wondering about here is the viability of some mechs at the light end of a given weight class.
Case in point, I've been eyeing the Vindicator with some interest: it looks really cool. However, the more I look at the VND the more it looks like bad excuse to not bring a Shadow Hawk instead: a mech with a basically similar profile (jumpy humanoid medium, well distributed hardpoints), but which can pack heavier armour and/or guns.
So if there's no inherent benefit in sparing my team that 10 tons, I wonder if I'd better stick with the Shadow Hawk.
Edited by jss78, 27 March 2015 - 04:38 AM.