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#3741 Mort Kell

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Posted 26 April 2015 - 01:53 AM

How do i Change the loadaout of a mech?
I don t seem to be able to do anything in the Mech Details Chart

#3742 Reno Blade

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Posted 26 April 2015 - 05:55 AM

View PostMort Kell, on 26 April 2015 - 01:53 AM, said:

How do i Change the loadaout of a mech?
I don t seem to be able to do anything in the Mech Details Chart

The Detail screen is not for editing.
If you have a mech selected that you own, and you are in the "HOME" screen, you can click "configure" in the bottom left.
If you are in the "MECHBLAB" screen you can select any mech you own and then select "configure" also.
If you don't own a mech yet, you can NOT configure it (e.g. trial mechs).
Once you get into the actual configuration screen you need to choose "LOADOUT".

This might be usefull for you:


#3743 Shalune

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Posted 26 April 2015 - 07:13 AM

View PostInspectorG, on 25 April 2015 - 09:10 AM, said:

Clanmech leveling question:

On Clan mechs that boat ERML, is it worth it to drop 1 ERML and use an AP?

Reasoning: less heat before double basics and rewards from BAP/AP

Im power leveling my crows...damn. Im hot and kinda terrible with them. NOT OP in my hands.

For you the only thing cAP is really going to do is improve targeting times. With over 200 Stormcrow games experience I can say this is technically useful, but I would not recommend it for most players, especially not as you're still learning your way around them.

Once you are very comfortable with the mech, have a lot of money, if you want to experiment there are some fun things you can do. If you put a target info gathering module, cAP, and targeting computer on you will have full target info within ~1.5 seconds of pressing R.

#3744 InspectorG

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Posted 26 April 2015 - 12:58 PM

I was really asking about the bonuses from the probe to power level my mechs.

Dropping a ERML and installing a probe to cut heat concerns until double basics and speed things alone with any XP bonus from BAP/AP

#3745 bad arcade kitty

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Posted 26 April 2015 - 02:15 PM

pick a targeting comp for a laser boat instead

#3746 Nothing Whatsoever

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Posted 26 April 2015 - 08:40 PM

View PostInspectorG, on 26 April 2015 - 12:58 PM, said:

I was really asking about the bonuses from the probe to power level my mechs.

Dropping a ERML and installing a probe to cut heat concerns until double basics and speed things alone with any XP bonus from BAP/AP


Yeah, that works fine. As I mentioned earlier, having Heat around 1.4 is a good spot for many energy heavy builds. And you can group up weapons in separate groups to manage heat.

For example, arms in one and torso in another, depending on what you swap out for a Probe.

I can try to be more specific with a build example too.

#3747 Tim East

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Posted 28 April 2015 - 01:54 PM

View PostInspectorG, on 25 April 2015 - 09:10 AM, said:

Clanmech leveling question:

On Clan mechs that boat ERML, is it worth it to drop 1 ERML and use an AP?

Reasoning: less heat before double basics and rewards from BAP/AP

Im power leveling my crows...damn. Im hot and kinda terrible with them. NOT OP in my hands.

It depends. I'll tell you to put AP in everything, but that's me. I love that it kills ECM, pulls info faster, extends sensor range, and is just all around awesome.

With that said however, there may be some better utility out of another heat sink if you're already having heat management issues.

So, I would personally go with CAP, because there are no mechs I put it on that it hasn't helped, and you mentioned wanting the neat little XP bonuses for ECM locking and stuff. Also, have you considered using UAV? It's really good for racking up spots, counters, and lock damage assists.

#3748 MoonfireSpam

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Posted 29 April 2015 - 11:47 AM

When eliting mechs, does it have to be 3 differentvariants of one chassis or can they all be the same. e.g. 3x DRG-1N

#3749 TercieI

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Posted 29 April 2015 - 11:50 AM

View PostMoonfireSpam, on 29 April 2015 - 11:47 AM, said:

When eliting mechs, does it have to be 3 differentvariants of one chassis or can they all be the same. e.g. 3x DRG-1N


Different variants. Multiple instances of the same variant share XP. So if you've mastered one DRG-1N and buy another, it will be fully mastered immediately.

#3750 bad arcade kitty

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Posted 29 April 2015 - 07:23 PM

what do you think about mixing streaks and srms? i'm going to buy a scr soon and i'm torn between 5 srm-6 (seems better vs heavies and assaults) and 5 streaks-6 (seems better vs lighter mechs), what about 3 srm-6 and 2 s-srm 6? will it improve the general result giving both, a respectable targeted punch on one weapon group and better locking on another or decrease it since the punch vs heavies' ct will be lower than for the pure srm build and vs lights only 12 rockets may catch an annoying light. i will try in the practice but it would be nice to know what you think, field tests are often ambivalent

#3751 RedEagle86

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Posted 29 April 2015 - 07:46 PM

View Postbad arcade kitty, on 29 April 2015 - 07:23 PM, said:

what do you think about mixing streaks and srms? *snip*


I've run this build: http://mwo.smurfy-ne...aa96e608045bd08

ERLL in the head, 4 SPL, 2 SSRM-4, 2 ASRM-6, 2 tons ammo for each. Requires the -A left arm, but I think that's available for C-bills now. It's not as effective tonnage-wise as one weapon type, but can be useful when playing in the pug queue. Despite what many IS players say, IMO, the SSRM-6 is a garbage weapon, with it's extraordinarily long reload time. In my IS lights and mediums I've been able to kill the StreakCrows. All you need is to take advantage of your speed and the local terrain. Streaks are useless unless on flat-terrain or at very close range, in my experience.

Edited by RedEagle86, 29 April 2015 - 07:48 PM.


#3752 luxebo

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Posted 29 April 2015 - 09:44 PM

Quick question: I see a lot of higher level private matches/tourneys where if one team accidentally dcs etc, they would tk/run off the map. Will this be counted towards your team killing/killing yourself count? Would PGI temporarily ban you or something if they thought it was in pub que? (Like if it happens multiple times and one person gets multi tks by accident).

Just asking that since just wondering how private matching works generally with teamkilling (could people set a Solaris type thing with 24 people and just tk each other since it doesn't take off your c-bills etc?)

#3753 TeteSP

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Posted 29 April 2015 - 10:10 PM

I have a question. Ive joined accidentally to Liao,now a clan try to recruit me,first,the clan can recruit me if they are from davion¿¿¿¿ and second in the case of the answer was yes,when i join to clan the game changes atumatic to davion¿¿¿¿ Thanks.

#3754 Levi Porphyrogenitus

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Posted 29 April 2015 - 10:32 PM

View Postbad arcade kitty, on 29 April 2015 - 07:23 PM, said:

what do you think about mixing streaks and srms? i'm going to buy a scr soon and i'm torn between 5 srm-6 (seems better vs heavies and assaults) and 5 streaks-6 (seems better vs lighter mechs), what about 3 srm-6 and 2 s-srm 6? will it improve the general result giving both, a respectable targeted punch on one weapon group and better locking on another or decrease it since the punch vs heavies' ct will be lower than for the pure srm build and vs lights only 12 rockets may catch an annoying light. i will try in the practice but it would be nice to know what you think, field tests are often ambivalent


I run a Ryoken (Stormcrow) on my Clan alt with cSSRM6s in the arms and cSRM6s in the torsos. It gives you very strong punch, the ability to scare the crap out of lights, and the ability to target specific components with more than half of your payload.

It seems to work pretty well. Be sure to include a cAP in any cSSRM build (or cLRM build for that matter).

I also threw a cERML on the head as a bit of ranged poke and backup for when the ammo is dry, but that's a matter of taste.

View Postluxebo, on 29 April 2015 - 09:44 PM, said:

Quick question: I see a lot of higher level private matches/tourneys where if one team accidentally dcs etc, they would tk/run off the map. Will this be counted towards your team killing/killing yourself count? Would PGI temporarily ban you or something if they thought it was in pub que? (Like if it happens multiple times and one person gets multi tks by accident).

Just asking that since just wondering how private matching works generally with teamkilling (could people set a Solaris type thing with 24 people and just tk each other since it doesn't take off your c-bills etc?)


As far as I know, private matches do not impact stats in any way. There are no rewards for them, and it'd be easy to gimmick your stats if they were tracked.

#3755 bad arcade kitty

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Posted 29 April 2015 - 10:32 PM

i see, ty

#3756 Rogue Jedi

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Posted 30 April 2015 - 03:27 AM

View PostTeteSP, on 29 April 2015 - 10:10 PM, said:

I have a question. Ive joined accidentally to Liao,now a clan try to recruit me,first,the clan can recruit me if they are from davion¿¿¿¿ and second in the case of the answer was yes,when i join to clan the game changes atumatic to davion¿¿¿¿ Thanks.

you cannot join a unit while under contract, so your options are to wait for your contract to expire or pay to break the contract early.

the cost of breaking a contract depends on how long you have left on a contract, I have heard that it costs 1.5 milion to break a perminant contract but having not done it my self or seen official confirmation from PGI, I cannot be certain that is accurate.

also if you break a contract there is at current a 3 day cool down period before you can take another (e.g. by joining a unit)

#3757 TeteSP

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Posted 02 May 2015 - 11:02 PM

View PostRogue Jedi, on 30 April 2015 - 03:27 AM, said:

you cannot join a unit while under contract, so your options are to wait for your contract to expire or pay to break the contract early.

the cost of breaking a contract depends on how long you have left on a contract, I have heard that it costs 1.5 milion to break a perminant contract but having not done it my self or seen official confirmation from PGI, I cannot be certain that is accurate.

also if you break a contract there is at current a 3 day cool down period before you can take another (e.g. by joining a unit)


Thanks,ive waited to the end of contract.

#3758 bad arcade kitty

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Posted 03 May 2015 - 10:49 PM

if i buy a camo unlock, does it mean i can apply it to every mech which i own or only to this one but multiple times?

ty, i see, so it makes no sense to buy it then

Edited by bad arcade kitty, 04 May 2015 - 03:40 AM.


#3759 Rogue Jedi

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Posted 03 May 2015 - 11:39 PM

if you unlock cammo it unlocks it for every regular and champion variant of a single chassis, e.g. Atlas variants EXCEPT the AS7-D (F) the AS7-BH and the AS7-S(L), or for all the Timber Wolf variants except the TBR-Prime(I)/(G)

as a unlock costs so much more than a 1 shot I would recommend the 1 shot unless you plan on keep changing the cammo pattern on a Mech

#3760 Richard Hazen

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Posted 04 May 2015 - 08:39 AM

Is there a way to alter your name? I usually call myself Deimos in most games, but now I've gotten into the lore I want a more lore related name.





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