Joseph Mallan, on 04 October 2013 - 07:41 AM, said:
The problem is that SRM hit detection is shonky as **** and needs to be fixed before SRM damage can be 'finalised'. 2.5 wouldn't break them now, but might when they work right. Either way, Streaks do need to do the same damage as other SRMs (meaning setting them to 2.0 for now, tbh).